Difference between revisions of "Category:Skills And Spells That Buff Characters"

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== Full "Spellup" Components and Their Effects ==
 
== Full "Spellup" Components and Their Effects ==
 
+
Notice: All spell effects that are determined by level as shown with hero values.
 
  '''[[:Category: Skills |Skill]]/[[:Category: Spells |Spell]]:      [[:Category: Statistics |Stats]]:  [[Armor Class |AClass]]:  [[Saving Throw |SThrw]]:  [[Hit Roll |HRoll]]:  [[Damage Roll |DRoll]]:  Other Effects:'''
 
  '''[[:Category: Skills |Skill]]/[[:Category: Spells |Spell]]:      [[:Category: Statistics |Stats]]:  [[Armor Class |AClass]]:  [[Saving Throw |SThrw]]:  [[Hit Roll |HRoll]]:  [[Damage Roll |DRoll]]:  Other Effects:'''
 
  [[Acumen |acumen]]            +4 [[Wisdom |wis]]                                     
 
  [[Acumen |acumen]]            +4 [[Wisdom |wis]]                                     
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  [[Fly |fly]]                                                        (see [[Flying Flag]])
 
  [[Fly |fly]]                                                        (see [[Flying Flag]])
 
  [[Frenzy |frenzy]]*                    + 80 AC          + 8 HR  + 8 DR   
 
  [[Frenzy |frenzy]]*                    + 80 AC          + 8 HR  + 8 DR   
 +
[[Fury Of The Mind |fury of the mind]]*                                          more telekinetic spell damage to [[:Category: Mobs |mobs]]
 
  [[Giant Strength |giant strength]]    +4 [[Strength |str]]                                     
 
  [[Giant Strength |giant strength]]    +4 [[Strength |str]]                                     
 
  [[Holy Armor |holy armor]]                - 30 AC                           
 
  [[Holy Armor |holy armor]]                - 30 AC                           
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  [[Protection Good |protection good]]                                            -25% melee damage from good [[:Category: Mobs |mobs]]
 
  [[Protection Good |protection good]]                                            -25% melee damage from good [[:Category: Mobs |mobs]]
 
  [[Purity |purity]]                                                      immunity to disease
 
  [[Purity |purity]]                                                      immunity to disease
  [[Rally |rally]]* (+[[Warcry |warcry]])                         + 5 HR  + 5 DR   
+
  [[Rally |rally]]* (+[[Warcry |warcry]])                           + 5 HR  + 5 DR   
  [[Sanctuary |sanctuary]]*                                                  -50% melee damage from all [[:Category: Mobs |mobs]]
+
  [[Sanctuary |sanctuary]]*                                                  -50% damage from all [[:Category: Mobs |mobs]]
 
  [[Savvy |savvy]]            +4 [[Intelligence |int]]                                     
 
  [[Savvy |savvy]]            +4 [[Intelligence |int]]                                     
 
  [[Shield |shield]]                    - 20 AC                           
 
  [[Shield |shield]]                    - 20 AC                           
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  [[Stone Skin |stone skin]]                - 40 AC                           
 
  [[Stone Skin |stone skin]]                - 40 AC                           
 
  [[Water Breathing |water breathing]]                                            immunity to drowning
 
  [[Water Breathing |water breathing]]                                            immunity to drowning
 +
[[werrebocler]]                                                -% damage from all
 
                                                                  
 
                                                                  
 
  TOTAL:            +4 all  -390 AC  -18 ST  +29 HR  +13 DR  (various)
 
  TOTAL:            +4 all  -390 AC  -18 ST  +29 HR  +13 DR  (various)

Latest revision as of 03:31, 3 March 2009

Full "Spellup" Components and Their Effects

Notice: All spell effects that are determined by level as shown with hero values.

Skill/Spell:      Stats:   AClass:  SThrw:  HRoll:  DRoll:  Other Effects:
acumen            +4 wis                                    
adrenaline pump   +4 dex                                    
anticipate                                  + 8 HR          
armor                      - 20 AC                          
astral shield                                               immunity to portal drain
barkskin                   - 30 AC                          
biofeedback       +4 con                                    
bless                               - 8 ST  + 8 HR          
body brace                 - 20 AC                          
calcify flesh              - 20 AC                          
concentrate                - 10 AC                          
displacement               - 30 AC                          
energy shield                       -10 ST                  
fly                                                         (see Flying Flag)
frenzy*                    + 80 AC          + 8 HR  + 8 DR  
fury of the mind*                                           more telekinetic spell damage to mobs
giant strength    +4 str                                    
holy armor                 - 30 AC                          
holy aura                  - 40 AC                          
invincibility              -100 AC                          
iron skin                  - 40 AC                          
mental barrier             - 20 AC                          
mystical barrier*                                           less spell damage from all mobs
pass door                                                   (see Translucent Flag)
protection evil                                             -25% melee damage from evil mobs
protection good                                             -25% melee damage from good mobs
purity                                                      immunity to disease
rally* (+warcry)                            + 5 HR  + 5 DR  
sanctuary*                                                  -50% damage from all mobs
savvy             +4 int                                    
shield                     - 20 AC                          
steel skeleton             - 50 AC                          
stone skin                 - 40 AC                          
water breathing                                             immunity to drowning
werrebocler                                                 -% damage from all
                                                               
TOTAL:            +4 all   -390 AC  -18 ST  +29 HR  +13 DR  (various)
  • Spells marked by asterisks (*) have relatively short durations.