Difference between revisions of "Divinity"
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− | + | ''This [[:Category: Spells |spell]] cures damage on the target [[:Category: Characters |character]]. It is more effective than the [[Heal (spell) |heal spell]].'' | |
− | [[Category: Lowmort | + | Prerequisite(s): [[Heal (spell) |Heal]]. |
− | [[Category: Lowmort | + | |
+ | Syntax: [[Cast |cast]] 'divinity' <[[:Category: Characters |character]]>. | ||
+ | |||
+ | This [[Hit Points |hit-point]]-healing [[:Category: Spells |spell]] is fifth (and most efficient) of five that both [[:Category: Clerics |clerics]] and [[:Category: Priests |priests]] may (and should) [[Practice |learn]] between [[Level |level]] 1 and [[Level |level]] 50. Only [[:Category: Paladins |paladins]] may [[Practice |learn]] it at [[:Category: Hero |hero]] [[:Category: Tiers |tier]] and will find it useful as well. When [[Cast |cast]] by [[:Category: Clerics |clerics]], it normally heals 250 [[Hit Points |hit points]] but this amount may be altered somewhat by their respective choices of [[Worship |worship]], if any. | ||
+ | |||
+ | See also [[:Category: Divinity Gear |Divinity Gear]]. | ||
+ | |||
+ | [[Category: Skills And Spells]] | ||
+ | [[Category: Spells]] | ||
+ | [[Category: Divine Spells]] | ||
+ | [[Category: Cleric Lowmort Skills And Spells]] | ||
+ | [[Category: Druid Lowmort Skills And Spells]] | ||
+ | [[Category: Paladin Hero Skills And Spells]] | ||
+ | [[Category: Priest Lowmort Skills And Spells]] | ||
[[Category: Cleric Class Definers]] | [[Category: Cleric Class Definers]] | ||
+ | [[Category: Skills And Spells That Heal Characters]] |
Latest revision as of 16:45, 14 November 2007
This spell cures damage on the target character. It is more effective than the heal spell.
Prerequisite(s): Heal.
Syntax: cast 'divinity' <character>.
This hit-point-healing spell is fifth (and most efficient) of five that both clerics and priests may (and should) learn between level 1 and level 50. Only paladins may learn it at hero tier and will find it useful as well. When cast by clerics, it normally heals 250 hit points but this amount may be altered somewhat by their respective choices of worship, if any.
See also Divinity Gear.