Nexus
Revision as of 21:22, 13 January 2006 by DaveGarber1975 (talk | contribs)
Nexus opens a gate in the fabric of reality, to join two distant points in space. NEXUS is two-way and requires a destination (or "target"). This can be either a player or a mob (not an object or room). A nexus will stay open longer for higher-level players, but will eventually collapse. After the nexus is open, step in by typing "enter nexus". Since it is two-way, the nexus will also be in the room you have traveled into.'
Prerequisite(s): Portal.
Syntax: cast 'nexus' <character/mob>.
This spell is not nearly as valuable as Portal but there are still occasions when having a "two-way portal" may be convenient. See Nexuses for more information about these objects created by this spell.
Categories:
- Skills And Spells
- Spells
- Archer Hero Skills And Spells
- Cleric Lowmort Skills And Spells
- Druid Lowmort Skills And Spells
- Fusilier Hero Skills And Spells
- Mage Lowmort Skills And Spells
- Mindbender Hero Skills And Spells
- Monk Hero Skills And Spells
- Paladin Hero Skills And Spells
- Priest Hero Skills And Spells
- Psionicist Hero Skills And Spells
- Rogue Hero Skills And Spells
- Shadowfist Hero Skills And Spells
- Sorcerer Hero Skills And Spells
- Warrior Hero Skills And Spells
- Wizard Lowmort Skills And Spells