Difference between revisions of "Nexus"

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''Nexus opens a gate in the fabric of reality, to join two distant points in space.  NEXUS is two-way and requires a destination (or "target").  This can be either a [[:Category: Characters |player]] or a [[:Category: Mobs |mob]] (not an [[:Category: Objects |object]] or [[:Category: Rooms |room]]).  A [[Nexuses |nexus]] will stay open longer for higher-[[Level |level]] [[:Category: Characters |players]], but will eventually collapse.  After the [[Nexuses |nexus]] is open, step in by typing "[[Enter |enter]] [[Nexuses |nexus]]".  Since it is two-way, the [[Nexuses |nexus]] will also be in the [[:Category: Rooms |room]] you have traveled into.'
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''Nexus opens a gate in the fabric of reality, to join two distant points in space.  NEXUS is two-way and requires a destination (or "target").  This can be either a [[:Category: Characters |player]] or a [[:Category: Mobs |mob]] (not an [[:Category: Objects |object]] or [[:Category: Rooms |room]]).  A [[Nexuses |nexus]] will stay open longer for higher-[[Level |level]] [[:Category: Characters |players]], but will eventually collapse.  After the [[Nexuses |nexus]] is open, step in by typing "[[Enter |enter]] [[Nexuses |nexus]]".  Since it is two-way, the [[Nexuses |nexus]] will also be in the [[:Category: Rooms |room]] you have traveled into.
  
 
Prerequisite(s): [[Portal |Portal]].
 
Prerequisite(s): [[Portal |Portal]].
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[[Category: Spells]]
 
[[Category: Spells]]
 
[[Category: Archer Hero Skills And Spells]]
 
[[Category: Archer Hero Skills And Spells]]
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[[Category: Bladedancer Hero Skills And Spells]]
 
[[Category: Cleric Lowmort Skills And Spells]]
 
[[Category: Cleric Lowmort Skills And Spells]]
 
[[Category: Druid Lowmort Skills And Spells]]
 
[[Category: Druid Lowmort Skills And Spells]]
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[[Category: Shadowfist Hero Skills And Spells]]
 
[[Category: Shadowfist Hero Skills And Spells]]
 
[[Category: Sorcerer Hero Skills And Spells]]
 
[[Category: Sorcerer Hero Skills And Spells]]
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[[Category: Stormlord Lowmort Skills And Spells]]
 
[[Category: Warrior Hero Skills And Spells]]
 
[[Category: Warrior Hero Skills And Spells]]
 
[[Category: Wizard Lowmort Skills And Spells]]
 
[[Category: Wizard Lowmort Skills And Spells]]

Latest revision as of 09:30, 29 June 2011

Nexus opens a gate in the fabric of reality, to join two distant points in space. NEXUS is two-way and requires a destination (or "target"). This can be either a player or a mob (not an object or room). A nexus will stay open longer for higher-level players, but will eventually collapse. After the nexus is open, step in by typing "enter nexus". Since it is two-way, the nexus will also be in the room you have traveled into.

Prerequisite(s): Portal.

Syntax: cast 'nexus' <character/mob>.

This spell is not nearly as valuable as Portal but there are still occasions when having a "two-way portal" may be convenient. See Nexuses for more information about these objects created by this spell.