Difference between revisions of "Weapon Rush"
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[[Category: Telekinetic Skills And Spells]] | [[Category: Telekinetic Skills And Spells]] | ||
[[Category: Archer Hero Skills And Spells]] | [[Category: Archer Hero Skills And Spells]] | ||
+ | [[Category: Bladedancer Hero Skills And Spells]] | ||
[[Category: Cleric Hero Skills And Spells]] | [[Category: Cleric Hero Skills And Spells]] | ||
[[Category: Fusilier Hero Skills And Spells]] | [[Category: Fusilier Hero Skills And Spells]] |
Revision as of 14:38, 5 February 2007
When cast, your main weapon flies out of your hand and attacks your current target once. The weapon MIGHT return to your hand when the spell is complete. Or it MIGHT fall to the ground, where it will be subject to scavengers, stompers, and the infamous imp... There are no reimbursements for weapons that you lose with this spell...
Prerequisite(s): Torch.
Syntax: cast 'weapon rush'.
Categories:
- Skills And Spells
- Spells
- Psionic Spells
- Telekinetic Skills And Spells
- Archer Hero Skills And Spells
- Bladedancer Hero Skills And Spells
- Cleric Hero Skills And Spells
- Fusilier Hero Skills And Spells
- Mage Hero Skills And Spells
- Monk Hero Skills And Spells
- Psionicist Lowmort Skills And Spells
- Rogue Hero Skills And Spells
- Sorcerer Hero Skills And Spells
- Warrior Hero Skills And Spells