Difference between revisions of "Summon"

From AvatarWiki
Jump to navigation Jump to search
m
m
 
(One intermediate revision by one other user not shown)
Line 11: Line 11:
 
[[Category: Divine Spells]]
 
[[Category: Divine Spells]]
 
[[Category: Archer Hero Skills And Spells]]
 
[[Category: Archer Hero Skills And Spells]]
 +
[[Category: Bladedancer Hero Skills And Spells]]
 
[[Category: Bodyguard Hero Skills And Spells]]
 
[[Category: Bodyguard Hero Skills And Spells]]
 
[[Category: Cleric Lowmort Skills And Spells]]
 
[[Category: Cleric Lowmort Skills And Spells]]
Line 22: Line 23:
 
[[Category: Shadowfist Hero Skills And Spells]]
 
[[Category: Shadowfist Hero Skills And Spells]]
 
[[Category: Sorcerer Lowmort Skills And Spells]]
 
[[Category: Sorcerer Lowmort Skills And Spells]]
 +
[[Category: Stormlord Hero Skills And Spells]]
 
[[Category: Warrior Hero Skills And Spells]]
 
[[Category: Warrior Hero Skills And Spells]]
 
[[Category: Wizard Hero Skills And Spells]]
 
[[Category: Wizard Hero Skills And Spells]]

Latest revision as of 14:32, 5 February 2007

This spell summons a character from almost anywhere into your room. Characters who are fighting may not be summoned. Be careful what you summon; it would be unwise to transport high-level mobiles into low-level areas or to move a common portal point.

Prerequiste(s): none.

Syntax: cast 'summon' <character/mob>.

This spell is handy on occasion but is not as useful as many others.