Garm
A monstrous man-sized hound, with shaggy, matted fur and an awful blood covered maw roars at you. The beast's clawed paws grip the dirt as it tenses readying for an attack. Judging by the bones scattered about the lair, its diet consists of unfortunate miners and adventurers, like yourself...
Keywords: Garm, monstrous, hound.
Level: 27.
Alignment: demonic.
Flags: aggressive, steadfast.
Affects: infravision.
Gear
Garm is using: Nothing.
Garm is carrying: a fire hardened ash shaft
Comments
Characters will need to buy a mine pass level one from the receptionist to unlock the door to the mines where Garm is; they will also need to get both (1) a mine pass level two from a humble pilgrim to unlock the door to level two and (2) a mine pass level three from Pick to unlock the door to level three.
Garm is involved in Mt. Durr's Legacy of King Vorin Quest.
Directions
Area: Mt. Durr (Map).
Room(s): The lair! (cursed).
Walking route from Sol: 3e, 2n, 3e, 5n, 3w, n, 2u, 2w, u, 2n, 2w, 2s, {s}, [d], {d}, {d}, n, w.
Walking route from Aelmon: 14n, 8w, 3n, 9w, n, 2u, 2w, u, 2n, 2w, 2s, {s}, [d], {d}, {d}, n, w.
Walking route from Bomli: 2w, s, 2w, 2s, {s}, [d], {d}, {d}, n, w.
Walking route from Pick: 2e, s, {d}, n, w.