Trip
Revision as of 02:18, 15 January 2006 by DaveGarber1975 (talk | contribs)
A successful use of the trip skill means you will duck down, swing your legs around and knock your opponent off their feet. A player may attempt to trip at any time. It can be used to start a fight or in the middle of one. A tripped opponent will be weakened as they are on the ground. Trip cannot be used against flying opponents as their legs are not on the ground. Be careful however, as the tank can be switched after the opponent is tripped. TRIP is an auxiliary fighting command to weaken your opponent. All that is required is that you must practice the skill and that the opponent is not flying.
Prerequisite(s): none.
Syntax: trip <mob>.
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