Armor Values

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Revision as of 22:40, 16 February 2006 by DaveGarber1975 (talk | contribs)
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Base AC Table
Level Base AC
01 00 – 02
06 01 – 03
11 02 – 04
16 03 – 05
21 04 – 06
26 05 – 07
31 06 – 08
36 07 – 09
41 08 – 10
46 09 – 11
51 10 – 12

Armor-type objects have four values.

  • Shield Charge Type: This value determines, for armor worn as shields only, which type of charges, if any, it carries, which may be either Venom, Flash, Jolt, Frostbite, or Flametongue (or some other type not found on Midgaardia). Few shields have charges by default but they may be given charges using a Charge Shield spell; charge-type level may not exceed shield level.
  • Shield Charge Number: This value determines, for armor worn as shields only, how many charges, if any, it carries. This value may not exceed twice this shield's level.

See also Armor.