Category:Hero Hit Gear
Recommended Gear
(values in parenthesis represent DR/HR)
(1) If you use two weapons, it's recommended to use Leviathan Scale to bash, because of its DR bonus.
(2) Although only 4 DR the Shard Of Black Doom Marble and the Orb Of Amorphous Essence are both weapons and can be enchanted up to 12 DR, with 10 DR being the average used(see each page for details).
(3) Can be modified for +2% melee power.
Obtaining two 10 DR weapons (which are easier to obtain than most 11 DR weapons), a 10 DR held such as a 10/10 Shard Of Black Doom Marble, and the best DR item of each slot (except Girth Of The Most Holy) will increase your DR by 86 above your race's natural DR.
To further improve DR you must upgrade your Weapons and Held (see (2) above) by using Enchant Weapon (never Enchant anything you can't replace yourself). Doing this can take considerable farming and enchanting time, but you can add a 12 DR Held and two 14 DR weapons (or, as is common 14 DR wield and 15 DR offhand), which will of course add another 10 or 11 DR respectively.
See also: Tanking In Hit Gear
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Hero Hit Gear"
The following 124 pages are in this category, out of 124 total.
A
B
C
D
G
H
M
O
R
S
- Sash Of Magnadex Tentacles
- Sceptre Of Black Light
- Sceptre Of Might
- Scorpion Tattoo
- Selkie Pelt
- Serpent Shield
- Set Of Antharian Plate Mail
- Set Of Ruby Fingerblades
- Seven-League Boots
- Shard Of Black Doom Marble
- Silver Breast Plate
- Smooth Leggings
- Spiked Buckler
- Spiked Leather Vest
- Spiked Sleeves
- Staff Of Faerie Light
- Starshark Skin Orb
- Stormriders
- Survivor Tattoo
- Symbol Of Darkness