Golems
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Magical and unwieldy, Golems were not so much birthed into the universe as much as created. With great regenerative powers and a body inflexible to change, it is a mystery as to their function in life. The only way to become a Golem is through the Gargoyle race and the remort command.
- Abbreviation: Gol.
- Racial Size: large.
- Racial TNL: 2000 XP.
- Well-Suited to Be: berserkers, bodyguards, warriors.
- Ill-Suited to Be: clerics, druids, fusiliers, mages, mindbenders, priests, psionicists, sorcerers, wizards.
Comments
Golems are tied with Ents for having the highest racial damage modifier, save for Lord Firedrakes. However, unlike Ents, Golems have the best available racial-armor in game.
Due to low intelligence and wisdom, roles for a golem are usually limited to warriors/berserkers/etc. They are the strongest hitters at hero, and with very high hit points, they are the pinnacle of the brute races, but with a flaw: racial-construct reduces incoming heals. But if you need a cleric while running a hero 101+ golem, you are probably doing it wrong. And this racial does little to effect their exceptional performance as a berserker.
Tanking EHA runs with a golem isn't terrible, because many players run small arcane brandishing alts (which is exactly the opposite of elite, but such is life on EHA runs).