Practice Points

From AvatarWiki
Revision as of 17:32, 20 December 2006 by Waite (talk | contribs) (fix links)
Jump to navigation Jump to search

The higher your intelligence, the more you will learn at each practice session. The higher your wisdom, the more practice sessions you will have each time you gain a level. Unused sessions are saved until you do use them.

Class Table (To Adept)
Class Classification Prime Stat % to Adept at Lowmort
Clerics/Druids Caster(defensive) Wisdom 95%
Mages/Wizards Caster(offensive) Intelligence 95%
Monks/Shadowfists Tank Dexterity 90%
Psionicists/Mindbenders Caster(offensive) Intelligence 95%
Rogues/BCI Tank Dexterity 90%
Warriors/Bodyguards Tank/Hitter Strength 85%
Archers/Fusiliers Hitter Dexterity 90%

Note: Prime stats can be increased to 4 above max trainable with gear (other stats only 3 above max trainable). Also note that once you reach hero, you'll need 95% to be adept at a skill or spell, no matter what your class... so you might want to save a few pracs :-)