Category:Gear
Revision as of 23:03, 13 February 2006 by DaveGarber1975 (talk | contribs)
Gear consists of all types of objects except for fountains, furniture, markings, nexuses, and portals.
- There are subcategories for each object type.
- There are subcategories for statistic/level (con, dex, int, str, and wis), hit-point, move-point, and saving-throw gear.
- There is also a subcategory for grandfathered gear.
See also Object Types.
Subcategories
This category has the following 31 subcategories, out of 231 total.
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