Difference between revisions of "Veldri Warrior"
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Walking route from [[Aelmon |Aelmon]]: 14n, 8w, n, e, 4d, s, d, w, 2d, e, d, e, d, w, d, 2s, d, 2e, n, e, u, e, s, e, 3n, w, {d}, e, n. | Walking route from [[Aelmon |Aelmon]]: 14n, 8w, n, e, 4d, s, d, w, 2d, e, d, e, d, w, d, 2s, d, 2e, n, e, u, e, s, e, 3n, w, {d}, e, n. | ||
− | Walking route from [[ | + | Walking route from [[Drow Spectre]]: s, 2w, n, w, n, 2w, 7n, w, {d}, e, n. |
[[Category: Mobs In Secrets Of The Shrine]] | [[Category: Mobs In Secrets Of The Shrine]] |
Latest revision as of 15:49, 10 February 2014
Being cast out of the city due to a sickness, this drow has joined the ranks of these veldri and fused himself into a golem. With his disease no longer being a problem, as well as his newfound powers, he trains for the battle to come.
Keywords: golem, veldri, warrior.
Level: 42.
Alignment: demonic.
Flags: aggressive, steadfast.
Affects: detect hidden, detect invis, sanctuary.
Gear
A veldri warrior is using: <worn about waist> (Glowing) an onyx belt of runes <wielded> a massive onyx cudgel
A veldri warrior is carrying: Nothing.
Comments
One must push/pull a crest (visible only to those detecting magic) in order to open the trapdoor to this area's lower level. Detect Magic can be obatined by getting the Onyx Looking Glass from the Drow Outcast.
Directions
Area: Secrets of the Shrine (Map).
Room(s): Veldri Training Room (cursed).
Walking route from Aelmon: 14n, 8w, n, e, 4d, s, d, w, 2d, e, d, e, d, w, d, 2s, d, 2e, n, e, u, e, s, e, 3n, w, {d}, e, n.
Walking route from Drow Spectre: s, 2w, n, w, n, 2w, 7n, w, {d}, e, n.