Difference between revisions of "Category:Gear In Inferno Peak"

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(Added some info about denizen and some explicit directions)
m (minor tip/directions)
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{{Kzinti Homeworld}}
 
{{Kzinti Homeworld}}
  
Shift to [[:Category:Kzinti Homeworld|Kzinti Homeworld]].  Go e, a few south till you get to an up exit with darkenbeasts on scan. This is the Inferno Peak. Go south. Sacrifice a group member one more south to [[Projection Of Imix]] or [[Pyrhaan]]. Go to the Heated Outcropping (2w from Pyrhaan's room) and mercy to the corpse. Killing one of the darkenbeasts here spawns the [[Denizen Of The Wasteland]], which carries an [[Astral Disruption Rod]] and skins for a [[A Sandblasted Emerald]] (treasure, 16 kdr, -15 ac).
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Shift to [[:Category:Kzinti Homeworld|Kzinti Homeworld]].  Go e2s. You'll see an up exit with darkenbeasts on scan. This is the Inferno Peak. Go 2u, s. Sacrifice a group member one more south to [[Projection Of Imix]] or [[Pyrhaan]] (sometimes a bird is in the same room, take care to not die to it). Go to the Heated Outcropping (2w from Pyrhaan's room) and mercy to the corpse. Killing one of the darkenbeasts here spawns the [[Denizen Of The Wasteland]], which carries an [[Astral Disruption Rod]] and skins for a [[A Sandblasted Emerald]] (treasure, 16 kdr, -15 ac).
  
 
The lava tubes are filled with gassy mephits so make sure you bring at least one good healer.
 
The lava tubes are filled with gassy mephits so make sure you bring at least one good healer.

Revision as of 10:57, 14 January 2012

Airscape (Gear)
Arcadia (Gear)
Astral (Gear)
Firerealm (Gear)
Karnath (Gear)
Kzinti Homeworld (Gear)
Midgaardia (Gear)
Noctopia (Gear)
Nowhere (Gear)
Outland (Gear)
Tarterus (Gear)
Thorngate (Gear)
Water (Gear)
World Of Stone (Gear)
Hell (Gear)
Horavacui (Gear)
Areas in Kzinti Homeworld
Inferno Peak (Gear)
Spire Of Knowledge (Gear)
Spire Of War (Gear)
Savage Jungle (Gear)
Shunned World (Gear)


Shift to Kzinti Homeworld. Go e2s. You'll see an up exit with darkenbeasts on scan. This is the Inferno Peak. Go 2u, s. Sacrifice a group member one more south to Projection Of Imix or Pyrhaan (sometimes a bird is in the same room, take care to not die to it). Go to the Heated Outcropping (2w from Pyrhaan's room) and mercy to the corpse. Killing one of the darkenbeasts here spawns the Denizen Of The Wasteland, which carries an Astral Disruption Rod and skins for a A Sandblasted Emerald (treasure, 16 kdr, -15 ac).

The lava tubes are filled with gassy mephits so make sure you bring at least one good healer. Keep heading down until you reach the lava lake. The first room appears to be a good spot for regen (with exits up and south). Gear room is 2s. Not entirely sure about the path yet, but going west at the first intersection after going down seems to do the trick. The mephits are invisible and the rooms aren't linear so walk carefully. One of the mobs carries the bloodsash replacement.

Profit with Sceptre Of Blazing Fury!

NOTE: Reboot only.


Below is a reference of the old Inferno Peak:

Recommended group size: 12 - 16

Shift to Kzinti Homeworld. Go up and keep following the path. When you get to an intersection, head south until you reach the denizen. Kill the Denizen Of The Wastes and loot the Astral Disruption Rod from his corpse. Then make your way back to the intersection.

From the intersection head east. This will take you to Inferno Peak, which is a swarmier and gassier area than the one you just left. Make your way down into the volcano, then go all east, and all north. When you see a down exit you're in a safe room. Once you're ready continue on downward.

This will put you in the lava tunnels. This part of the area is less swarmy. The mobs are bigger and yield better exp. There are a series of private rooms along this part of the path, so be sure to tell your groupies which way to go (even though it's a hallway). Try your hardest not to leave anyone behind during this part.

You'll know you're close to the gear room when you start fighting Fire Elementals and Lava Trolls. Make sure to stop and make a tank chain when you see the prince and the Projection Of Imix on scan below you. When you're ready, enter that room and target the prince. Once he is dead, cast calm (if necessary) to prevent your groupies from killing the projection. The prince doesn't repop, so once he's dead this room is perfectly safe for regenning & respelling, if necessary.

Give the Astral Disruption Rod to the Projection Of Imix and he will create a portal for you. [NOTE: The portal only last a couple of ticks so only give the Projection the Rod when your group is regenned and ready to go] Have the first tank in the chain enter lava, then have the rest of the group follow and clear the moderately difficult gear room. Once you've cleared the room and looted the Sceptre Of Blazing Fury portal to the Denizen Of The Wastes and homeshift from there.

Pages in category "Gear In Inferno Peak"

The following 5 pages are in this category, out of 5 total.