Difference between revisions of "Category:Gear In Patriarchs' Gulch"

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{{Karnath}}
 
{{Karnath}}
  
Entrance to the Gulch is northwest of shift.  When you find 3 mobs on scan, you're in the right place.
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= Accessing the gulch =
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To enter the [[:Category:Forbidden Wasteland|Forbidden Wasteland]] planeshift to [[:Category:Karnath|Karnath]] and go n, 4w.
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The first room of the Wasteland has 3 [[Shrouded Warder|shrouded warder]]s.
  
Enter through the [[:Category:Forbidden Wasteland|Forbidden Wasteland]].  To open the way to the gulch, you must bring one of two items to Zedek in the temple to the southEither get the [[Skeletal Hand]] from the wall in the north or kill all the Goo mobs and bring him the drop.  The latter option takes longer but opens up a shortcut that persists until reboot.
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Go w,n,w,n,w,s,w to reach the '''wall of gristle and bone'''Get the [[Skeletal Hand|skeletal hand]] from the wall.
  
:More information on this.  The mobs here are not particularly strong, but there is a fair amount of gas and it can be swarmy.  The area is best described as two semi-circles with the center cut out.  To get the hand, you want to head, from the entrance, northwest then southwest to the wallThe altar is southwest then northwest from the entrance.  You'll need to open a west to reach the temple, a 2x2 room.  There is a mob here who can blackjack and stab for EXTREME.  In the southwest corner of this 2x2, you can push switch to open a down to Zedek.  
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Go s,e,s,e,nTo your east is a 2x2 temple that contains a stabber and a blackjacker.
  
Once you get in you need to bring four tickets to [[Inpuvultu, Lord Of The Dead|Inpuvultu, lord of the dead]]. These can be obtained by defeating four ghosts that haunt the gulch:
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Go e,s,e to reach the altar.  Pull switch to reveal a down exit to [[Zedek The Desecrator|Zedek the desecrator]].
  
*the warriors (in the "outdoor" section of the area)
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Give Zedek the hand and he'll blow up the wall for you, clearing the way to [[:Category:Patriarchs' Gulch|Patriarchs' Gulch]].  He also creates a portal for you, so you don't have to walk back to the wall.
*the laborers (in the unfinished tomb)
 
*the prince of knives
 
*the disgraced Patriarch
 
  
The last two mobs need to be summoned by bringing an "evil" item to Inpuvultu.  Only once you bring all four tickets to the lord of the dead will you be allowed to face the Patriarchs.  This path will remain open until reboot.
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Zedek also accepts the [[Last Remaining Drop Of Goo|last remaining drop of goo]].
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This item can be obtained by killing all the "goo" related mobs in the [[:Category:Forbidden Wasteland|Forbidden Wasteland]] (they don't repop).
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The drop is tougher to get than the hand, but it's a good option if you want to move the [[Planar Anchor]] out of [[:Category:Karnath|Karnath]]
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and still be able to easily return to the gulch later on.
  
:In this section, there are two symbols, one of Werredan and one of Shizaga.  Only caster types can enter Shizaga, melee types Werredan.  To get to Shizaga symbol, go d w 2u from anchor.  From Shizaga, the Werredan symbol is w d or d w. At the end of Shizaga is a switch that can be pushed which appears to activate something for the melee side.
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= Discovering the royal tomb =
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From the [[Lloydable]] room go d,w,s and kill the [[Restless Spirit|restless spirit]] to get the [[Golden Scarab Medallion|golden scarab medallion]].
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This is a key that unlocks the '''unfinished tomb'''.
  
Ran around from anchor southwestish, pulled a chain, opened a west, closed east, safe room with no exitsHere is the following text.
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Go u,w and kill the [[Captain Of The Honor Guard|captain of the honor guard]].  He spawns an [[Olive Branch|olive branch]] on deathThis is one of four tickets
You give the idol of Tysimiche 3 coins.
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you need to get the [[Key To The Royal Burial Chamber|key to the royal burial chamber]].
  
::The idol of Tysimiche asks '3 is a very lucky number!  Did you know that?'
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Go n,e,{e} to enter the '''unfinished tomb'''.  Get the [[Broken Pickaxe|broken pickaxe]] from the pile of stoneworking tools.
::The idol of Tysimiche says 'There's 3 other numbers which are also special to me.'
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Next go e,s.  Give the [[Broken Pickaxe|broken pickaxe]] to the [[Undead Contractor|undead contractor]] before he dies. He will repair
::The idol of Tysimiche says 'These three numbers may pop into your head during a moment of quiet examination.'
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it into the [[Well-Maintained Pickaxe|well-maintained pickaxe]], which is the key you need to open the '''ransacked tomb'''.  On death the contractor
::The idol of Tysimiche says 'However, they will only reveal themselves to you in certain locations.'
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will spawn the [[Dusty Work Gloves|dusty work gloves]], ticket #2 of 4.
::The idol of Tysimiche says 'There are nearby places where the holy numbers are embedded into the very spirit of the land itself.'
 
::The idol of Tysimiche says 'Since this is a difficult task, I will give you some hints as to where these places are.'
 
::The idol of Tysimiche says 'The first number awaits discovery as you approach the sacred valley.'
 
::The idol of Tysimiche says 'The second number is hidden high above the gulch, where beautiful vistas can be had.'
 
::The idol of Tysimiche says 'The final number is entrusted to an Icon of the Goddess of Tranquility.'
 
::The idol of Tysimiche says 'I hope I didn't make this task too easy for you.'
 
  
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From the contractor's room Go n,w,w,u.  This room has two portals in it: the '''symbol of Shizaga''' and the '''symbol of Werredan'''.
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Only casters can enter Shizaga's portal, and only melee-types can enter Werredan's portal.
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At the end of the caster's leg there's a lever which opens up the final room of the brute's path.
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Here you will find the [[Master Blacksmith|master blacksmith]].  He can also repair your pickaxe if you forgot to get the contractor to do it.
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Kill him and get the [[Handle Of A Broken Knife|handle of a broken knife]].
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From the symbol room go s, enter beam, n.  [[Inpuvultu, Lord Of The Dead|Inpuvultu, lord of the dead]] will tell you that he's
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looking for ''objects which bear the stain of evil''.  The knife handle is one such object.  Give it to him and he'll awaken the
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[[Prince Of Knives|Prince of Knives]] within the '''ransacked tomb'''.  To get there from Inpuvultu: enter patch,w,{s},s.
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The prince wanders this small 3 room crypt.  Killing him will yield the [[Well-Oiled Leather Sheath|well-oiled leathed sheath]], ticket #3.
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While in the ransacked tomb, get the [[Stray Chess Piece|stray chess piece]] from the [[Corpse Of A Karnathian Temple Guard|corpse of a Karnathian temple guard]] in the room furthest south.
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Bring the [[Stray Chess Piece|stray chess piece]] to Inpuvultu and he will summon the [[Disgraced Patriarch|disgraced patriarch]].
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To get to him, enter patch & go north.  Upon his death you will received the [[Evenly Balanced Scale|evenly balanced scale]], the final ticket.
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Turn in all four tickets to Inpuvultu.  He will open an ominous passageway.
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Through this portal you will find a full-safe infirmary room that contains the [[Key To The Royal Burial Chamber|key to the royal burial chamber]].
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When you're ready, go down.  The door to the royal tomb will be to your north.
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= Facing the Patriarchs =
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The royal tomb is located d,w,u,{e},e,n,{n} from the lloydable room.  If you just got the key, you're already here.
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The Patriarchs themselves are behind another closed door 2n.
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The fight consists of 3 big mobs that each spawn a bigger mob upon death.
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If you're looking to camp, '''the treasury''' s,e from the gear room is probably your best bet.
  
 
[[Category:Gear In Karnath]]
 
[[Category:Gear In Karnath]]
 
[[Category:Patriarchs' Gulch]]
 
[[Category:Patriarchs' Gulch]]

Revision as of 13:53, 26 August 2011

Airscape (Gear)
Arcadia (Gear)
Astral (Gear)
Firerealm (Gear)
Karnath (Gear)
Kzinti Homeworld (Gear)
Midgaardia (Gear)
Noctopia (Gear)
Nowhere (Gear)
Outland (Gear)
Tarterus (Gear)
Thorngate (Gear)
Water (Gear)
World Of Stone (Gear)
Hell (Gear)
Horavacui (Gear)
Areas in Karnath
Accursed Lands (Gear)
Dark Pyramid (Gear)
Silent Sphinx (Gear)
Patriarchs' Gulch (Gear)
Forbidden Wasteland (Gear)


Accessing the gulch

To enter the Forbidden Wasteland planeshift to Karnath and go n, 4w. The first room of the Wasteland has 3 shrouded warders.

Go w,n,w,n,w,s,w to reach the wall of gristle and bone. Get the skeletal hand from the wall.

Go s,e,s,e,n. To your east is a 2x2 temple that contains a stabber and a blackjacker.

Go e,s,e to reach the altar. Pull switch to reveal a down exit to Zedek the desecrator.

Give Zedek the hand and he'll blow up the wall for you, clearing the way to Patriarchs' Gulch. He also creates a portal for you, so you don't have to walk back to the wall.

Zedek also accepts the last remaining drop of goo. This item can be obtained by killing all the "goo" related mobs in the Forbidden Wasteland (they don't repop). The drop is tougher to get than the hand, but it's a good option if you want to move the Planar Anchor out of Karnath and still be able to easily return to the gulch later on.

Discovering the royal tomb

From the Lloydable room go d,w,s and kill the restless spirit to get the golden scarab medallion. This is a key that unlocks the unfinished tomb.

Go u,w and kill the captain of the honor guard. He spawns an olive branch on death. This is one of four tickets you need to get the key to the royal burial chamber.

Go n,e,{e} to enter the unfinished tomb. Get the broken pickaxe from the pile of stoneworking tools. Next go e,s. Give the broken pickaxe to the undead contractor before he dies. He will repair it into the well-maintained pickaxe, which is the key you need to open the ransacked tomb. On death the contractor will spawn the dusty work gloves, ticket #2 of 4.

From the contractor's room Go n,w,w,u. This room has two portals in it: the symbol of Shizaga and the symbol of Werredan. Only casters can enter Shizaga's portal, and only melee-types can enter Werredan's portal. At the end of the caster's leg there's a lever which opens up the final room of the brute's path. Here you will find the master blacksmith. He can also repair your pickaxe if you forgot to get the contractor to do it. Kill him and get the handle of a broken knife.

From the symbol room go s, enter beam, n. Inpuvultu, lord of the dead will tell you that he's looking for objects which bear the stain of evil. The knife handle is one such object. Give it to him and he'll awaken the Prince of Knives within the ransacked tomb. To get there from Inpuvultu: enter patch,w,{s},s. The prince wanders this small 3 room crypt. Killing him will yield the well-oiled leathed sheath, ticket #3. While in the ransacked tomb, get the stray chess piece from the corpse of a Karnathian temple guard in the room furthest south.

Bring the stray chess piece to Inpuvultu and he will summon the disgraced patriarch. To get to him, enter patch & go north. Upon his death you will received the evenly balanced scale, the final ticket.

Turn in all four tickets to Inpuvultu. He will open an ominous passageway. Through this portal you will find a full-safe infirmary room that contains the key to the royal burial chamber. When you're ready, go down. The door to the royal tomb will be to your north.

Facing the Patriarchs

The royal tomb is located d,w,u,{e},e,n,{n} from the lloydable room. If you just got the key, you're already here. The Patriarchs themselves are behind another closed door 2n. The fight consists of 3 big mobs that each spawn a bigger mob upon death. If you're looking to camp, the treasury s,e from the gear room is probably your best bet.