Difference between revisions of "Consider"
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into the program. Hey, everybody gets lucky sometimes. ;) | into the program. Hey, everybody gets lucky sometimes. ;) | ||
− | + | == Comments == | |
+ | When first starting out, or the first time entering a new area, a player should CONSIDER every mob before a fight. Remember that there is always the possibility of an errant message, but for the most part, stick to mobs that fall between "a lot bigger" and "serious hurt" for the best risk versus reward. | ||
[[Category: Commands]] | [[Category: Commands]] |
Latest revision as of 12:53, 11 November 2010
Syntax: consider <character>
CONSIDER tells you what your chances are of killing a character. Of course, it's only a rough estimate.
The following is a list of roughly what the messages will be, with the exception of extremes...but with luck, you won't try to fight those.
why bother not difficult difficult no sweat a bit smaller lucky day with ease perfect match serious hurt no match could hurt laughs mercilessly easy kill a bit bigger you're foolish not hurt a lot bigger you're kidding
NOTE: Sometimes consider tells you that it's an easy kill, and then the mob kills YOU with ease. That's due to the random chance built into the program. Hey, everybody gets lucky sometimes. ;)
Comments
When first starting out, or the first time entering a new area, a player should CONSIDER every mob before a fight. Remember that there is always the possibility of an errant message, but for the most part, stick to mobs that fall between "a lot bigger" and "serious hurt" for the best risk versus reward.