Difference between revisions of "Consider"
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+ | Syntax: consider <character> | ||
+ | |||
+ | CONSIDER tells you what your chances are of killing a character. | ||
+ | Of course, it's only a rough estimate. | ||
+ | |||
+ | The following is a list of roughly what the messages will be, with | ||
+ | the exception of extremes...but with luck, you won't try to fight | ||
+ | those. | ||
+ | |||
+ | <pre> | ||
+ | why bother not difficult difficult | ||
+ | no sweat a bit smaller lucky day | ||
+ | with ease perfect match serious hurt | ||
+ | no match could hurt laughs mercilessly | ||
+ | easy kill a bit bigger you're foolish | ||
+ | not hurt a lot bigger you're kidding | ||
+ | </pre> | ||
+ | |||
+ | NOTE: Sometimes consider tells you that it's an easy kill, and then | ||
+ | the mob kills YOU with ease. That's due to the random chance built | ||
+ | into the program. Hey, everybody gets lucky sometimes. ;) | ||
+ | |||
+ | |||
+ | |||
[[Category: Commands]] | [[Category: Commands]] |
Revision as of 12:50, 11 November 2010
Syntax: consider <character>
CONSIDER tells you what your chances are of killing a character. Of course, it's only a rough estimate.
The following is a list of roughly what the messages will be, with the exception of extremes...but with luck, you won't try to fight those.
why bother not difficult difficult no sweat a bit smaller lucky day with ease perfect match serious hurt no match could hurt laughs mercilessly easy kill a bit bigger you're foolish not hurt a lot bigger you're kidding
NOTE: Sometimes consider tells you that it's an easy kill, and then the mob kills YOU with ease. That's due to the random chance built into the program. Hey, everybody gets lucky sometimes. ;)