Difference between revisions of "Griffons"
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* '''[[Racial Size |Racial Size]]:''' large. | * '''[[Racial Size |Racial Size]]:''' large. | ||
− | * '''[[Racial TNL |Racial TNL]]:''' 4000. | + | * '''[[Racial TNL |Racial TNL]]:''' 4000 XP. |
* '''Well-Suited to Be:''' [[:Category: Assassins |assassins]], [[:Category: Berserkers |berserkers]], [[:Category: Monks |monks]], [[:Category: Rogues |rogues]], [[:Category: Shadowfists |shadowfists]], [[:Category: Warriors |warriors]]. | * '''Well-Suited to Be:''' [[:Category: Assassins |assassins]], [[:Category: Berserkers |berserkers]], [[:Category: Monks |monks]], [[:Category: Rogues |rogues]], [[:Category: Shadowfists |shadowfists]], [[:Category: Warriors |warriors]]. |
Revision as of 19:49, 1 February 2006
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The origins of these mysterious creatures are lost. They are a fearful fusion of feline, avian and serpentine, and they take the best of each race; the head, beak and wings of an eagle, the body of a lion and occasionally the tail of a serpent or scorpion. Thus they can FLY, and they use their formidable lion's claws and serpent's bite to combat any foe. It is also hard to hurt a griffon, for their pelts offer provide hide-like protection. Griffons are creatures of great intelligence; unfortunately, their physical form is poorly designed for the subtle motions of spellcasting, and so they make poor spellcasters. As with their bodies, their abilities are a mix of all. They are long-lived, and though they learn slowly, they are perhaps the most versatile of all the creatures in the realm. Griffons are only available through the remort command.
- Abbreviation: Grf.
- Racial Size: large.
- Racial TNL: 4000 XP.
- Well-Suited to Be: assassins, berserkers, monks, rogues, shadowfists, warriors.
- Ill-Suited to Be: clerics, druids, fusiliers, mages, mindbenders, priests, psionicists, sorcerers, wizards.