Difference between revisions of "Object Level"

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[[:Category: Characters |Characters]] may [[Save |save]] with [[:Category: Objects |objects]] up to 7 levels above their [[Level |level]].
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[[:Category: Characters |Characters]] may [[Wield |wield]] [[:Category: Weapons |weapons]] up to 5 levels above their [[Level |level]].
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[[:Category: Characters |Characters]] may [[Wear |wear]] [[:Category: Armor |armor]] and [[:Category: Lights |lights]] up to 3 levels above their [[Level |level]].
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When a [[:Category: Mobs |mob]] respawns with [[:Category: Objects |objects]], they will each be one less than its [[Level |level]], equal to its [[Level |level]], or one more than its [[Level |level]].
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A piece of [[:Category: Armor |armor]]'s level determines its [[Base Armor Class |base armor class]].
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[[Category: Objects]]
 
[[Category: Objects]]

Revision as of 01:15, 30 November 2005

Characters may save with objects up to 7 levels above their level.

Characters may wield weapons up to 5 levels above their level.

Characters may wear armor and lights up to 3 levels above their level.

When a mob respawns with objects, they will each be one less than its level, equal to its level, or one more than its level.

A piece of armor's level determines its base armor class.