Difference between revisions of "Category:World Of Stone Proper"
(Added directions to Soulchar Desolation, where Lord 1 fdk may start their evolution quest.) |
(Some formatting and added info for navigation and golem quest) |
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== Directions == | == Directions == | ||
+ | Planeshift to earth/stone. | ||
== Connections == | == Connections == | ||
== Navigation == | == Navigation == | ||
+ | Most of the rooms will have no obvious exits, so scan is not useful. Most of them have hidden exits in most directions. | ||
== Adventuring == | == Adventuring == | ||
+ | === Golem Quest === | ||
[[Orie Stonesinger]], a gnome, is in a room entitled "The golem laboratory". This is related to the golem quest - which the gargoyles need to complete to be able to remort into a golem. | [[Orie Stonesinger]], a gnome, is in a room entitled "The golem laboratory". This is related to the golem quest - which the gargoyles need to complete to be able to remort into a golem. | ||
− | Going 2s, 2w, u from shift ends in a no-spell room with 5 [[Obsidian Lord]]s and a [[Huge Earth Elemental]]. | + | Going 2s, 2w, u from shift ends in a no-spell room with 5 [[Obsidian Lord]]s and a [[Huge Earth Elemental]]. If you have one or two arc/fus scattering, the room is much easier. Otherwise, the group needs to have (at least) 8-9 brutes in a long chain, and the fight will take substantial time. |
− | Once cleared, there will be a local message (possibly after a short delay, don't panic) about a small space that opened up to the north large enough for 1 person. The gargoyle here needs to go north, and subsequently kill Orie. The rest of the group is free to go down, out of the no-spell room, and homeshift at will. Lingering too long will cause a repop as this is not a reboot-only quest. | + | Once cleared, there will be a local message (possibly after a short delay, don't panic) about a small space that opened up to the north large enough for 1 person. The gargoyle here needs to go north, and subsequently kill Orie. The rest of the group is free to go back down, out of the no-spell room, and homeshift at will. Lingering too long will cause a repop as this is not a reboot-only quest. |
Once Orie is dead, remorting into a golem will be allowed. | Once Orie is dead, remorting into a golem will be allowed. | ||
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Failing to kill Orie simply means the quest needs to be re-attempted, there are no permanent penalties. | Failing to kill Orie simply means the quest needs to be re-attempted, there are no permanent penalties. | ||
+ | === Lord 1 fdk quest === | ||
If you are a lord firedrake trying to do your first evolution quest, the way to the [[Soulchar Desolation]] is e2n from shift. Entering the gateway will take you to the area. The firedrake Daxtraul is found dwnw; send the firedrake to listen to his long mobprog to start the quest. | If you are a lord firedrake trying to do your first evolution quest, the way to the [[Soulchar Desolation]] is e2n from shift. Entering the gateway will take you to the area. The firedrake Daxtraul is found dwnw; send the firedrake to listen to his long mobprog to start the quest. | ||
Revision as of 17:19, 19 January 2012
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The World of Stone is the Elemental Plane of Earth. To a Midgaardian, the best way to describe it would be like moving through a solid block of stone. Rumor has it that extra-planar Elementals have a nasty habit of viewing Midgaardians as an impurity that must be destroyed.
Builder: Crowe
Directions
Planeshift to earth/stone.
Connections
Most of the rooms will have no obvious exits, so scan is not useful. Most of them have hidden exits in most directions.
Adventuring
Golem Quest
Orie Stonesinger, a gnome, is in a room entitled "The golem laboratory". This is related to the golem quest - which the gargoyles need to complete to be able to remort into a golem.
Going 2s, 2w, u from shift ends in a no-spell room with 5 Obsidian Lords and a Huge Earth Elemental. If you have one or two arc/fus scattering, the room is much easier. Otherwise, the group needs to have (at least) 8-9 brutes in a long chain, and the fight will take substantial time.
Once cleared, there will be a local message (possibly after a short delay, don't panic) about a small space that opened up to the north large enough for 1 person. The gargoyle here needs to go north, and subsequently kill Orie. The rest of the group is free to go back down, out of the no-spell room, and homeshift at will. Lingering too long will cause a repop as this is not a reboot-only quest.
Once Orie is dead, remorting into a golem will be allowed.
Failing to kill Orie simply means the quest needs to be re-attempted, there are no permanent penalties.
Lord 1 fdk quest
If you are a lord firedrake trying to do your first evolution quest, the way to the Soulchar Desolation is e2n from shift. Entering the gateway will take you to the area. The firedrake Daxtraul is found dwnw; send the firedrake to listen to his long mobprog to start the quest.
Subcategories
This category has the following 2 subcategories, out of 2 total.