Difference between revisions of "Garm"

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Walking route from [[Bomli |Bomli]]: 2w, s, 2w, 2s, {s}, [d], {d}, {d}, n, w.<br>
 
Walking route from [[Bomli |Bomli]]: 2w, s, 2w, 2s, {s}, [d], {d}, {d}, n, w.<br>
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Walking route from [[Pick |Pick]]: 2e, s, {d}, n, w.<br>
  
 
[[Category: Mobs In Mt Durr]]
 
[[Category: Mobs In Mt Durr]]

Revision as of 00:20, 4 June 2006

A monstrous man-sized hound, with shaggy, matted fur and an awful blood covered maw roars at you. The beast's clawed paws grip the dirt as it tenses readying for an attack. Judging by the bones scattered about the lair, its diet consists of unfortunate miners and adventurers, like yourself...

Keywords: Garm, monstrous, hound.
Level: 27.
Alignment: demonic.
Flags: aggressive, steadfast.
Affects: infravision.

Gear

Garm is using:
Nothing.
Garm is carrying:
     a fire hardened ash shaft

Comments

Characters will need to buy a mine pass level one from the receptionist to unlock the door to the mines where Garm is; they will also need to get both (1) a mine pass level two from a humble pilgrim to unlock the door to level two and (2) a mine pass level three from Pick to unlock the door to level three.

Garm is involved in Mt. Durr's Legacy of King Vorin Quest.

Directions

Area: Mt. Durr (Map).
Room(s): The lair! (cursed).

Walking route from Sol: 3e, 2n, 3e, 5n, 3w, n, 2u, 2w, u, 2n, 2w, 2s, {s}, [d], {d}, {d}, n, w.
Walking route from Aelmon: 14n, 8w, 3n, 9w, n, 2u, 2w, u, 2n, 2w, 2s, {s}, [d], {d}, {d}, n, w.

Walking route from Bomli: 2w, s, 2w, 2s, {s}, [d], {d}, {d}, n, w.
Walking route from Pick: 2e, s, {d}, n, w.