Difference between revisions of "Signature spell"
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(Created page with "<pre> Syntax: cast 'signature spell' create cast 'signature spell' rename "Custom Spell Name" Sufficiently powerful wizards should visit Kasiveer on Thorngate. He is...") |
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+ | === Legends === | ||
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+ | To create your signature spell at legend, you must first lore "epic wizardry" and then visit the wizard at the top of your tower. He'll help you create it and once created, it will work for subsequent epochs. |
Latest revision as of 15:14, 9 October 2024
Syntax: cast 'signature spell' create cast 'signature spell' rename "Custom Spell Name" Sufficiently powerful wizards should visit Kasiveer on Thorngate. He is eager to those so qualified to create their very own signature spell! Visiting him at the required level will grant you a basic version of this spell. Once you have this learned you can then give him the following items to tailor your spell (one at a time, one choice from each section): Target options: Fireheart single target spell (default) Widow Tear area damage spell Damage type options: Diamond Arcane damage (default) Fizora Fire damage Citrine gem Electric damage Emerald Chemical damage Aquamarine Water damage Moonstone Cold damage Any perfect gem Sonic damage Once you have modified (or learned your spell for the first time) you must create it. See syntax above. You can also chose to rename your spell. Please be advised standard object naming guidelines apply. See HELP CHRISTEN. Single target signature spells have a chance of blinding victims.
Legends
To create your signature spell at legend, you must first lore "epic wizardry" and then visit the wizard at the top of your tower. He'll help you create it and once created, it will work for subsequent epochs.