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== MEEP's Guide to [[Allegaagse|Alleg]] ==
+
[[Alleg Guide MEEP|MEEP's Guide to Alleg]]
 
 
{| class="wikitable"
 
|-
 
! Item
 
! Instructions
 
|-
 
| a black whip
 
| Difficulty: Medium<br>You can get this from the Demogorgon in Tarterus.  It is campable in a smaller group, but the mob hits fairly hard.
 
|-
 
| a bloodletter flail
 
| Difficulty: Medium if anchor is set, Hard if not<br>Many mobs in Noctopia carry this.  There are several bloodguard Fae wandering in Under the Stars (near anchor), which are the easiest to get to.
 
|-
 
| a bloodstained blindfold
 
| Difficulty: Medium if anchor is set, Hard if not<br>The oni augur in Patriarch's Gulch carries this.  From the anchor in Gulch, go down, west, south and kill the mob there for the Golden Scarab.  Then go north, up and unlock east.  This section is 5 rooms big and the oni wanders.  All the mobs in this area hit hard and there are several irritating mob specs.
 
|-
 
| a blueish-white stone
 
| Difficulty: Easy<br>The shopkeeper in Shunned World gives you this in exchange for a the devilish talisman on the night hag (portalable) in Astral Proper.
 
|-
 
| a buckler bracelet
 
| Difficulty: Medium if anchor is set, Hard if not<br>Many mobs in Noctopia carry this.  In Under the Stars (near anchor), you can get them from the Fae stargazer, Unseelie she-Fae, Noctopian she-Fae and Dark Fae dancer.
 
|-
 
| a crude spear
 
| Difficulty: Easy<br>These are carried by reptilian yorials in Kzin proper (wander in area near shift).
 
|-
 
| a dagger of dark rites
 
| Difficulty: Hard<br>Many of these appear during the Shackles run.  Most of the mobs in the gear section carry them.
 
|-
 
| a diamond dagger
 
| Difficulty: Medium<br>This is on Adrial, the gear mob on the Glyph run in Arc Citadel.
 
|-
 
| a Faerie script
 
| Difficulty: Easy<br>You get this in exchange for the black etched tablet found on the Lich Queen (portalable) in astral. See: [[Faerie Script Quest]]
 
|-
 
| a flametongue called 'Firebrand'
 
| Difficulty: Medium<br>Pyrrhan carries this.  From Kzin shift, go east, all south, all up, 2 south.
 
|-
 
| a green web veil
 
| Difficulty: Medium<br>The astral invasion commander carries this.  Mildly irritating to camp due primarily to irritating mobspecs that bash tanks.
 
|-
 
| a grim bone shield
 
| Difficulty: Trivial<br>Several demons in Tarterus proper carry this.  Trivial to solo on any caster.
 
|-
 
| a lavabomb (Fire)
 
| Difficulty: Medium<br>Large/Huge fire elementals and mephits carry these.  You will need a Mnd or Psi to decept them to initiate combat, otherwise the mobs throw them at you.  Located in the maze section of Fire proper en route to the inferno dragon.
 
|-
 
| a lavabomb (Stone)
 
| Difficulty: Easy<br>Elemental telepaths and territorial elementals carry these, as do the huge elementals guarding the Earth Lord.  You will need a Mnd or Psi to decept them to initiate combat.
 
|-
 
| a rock hammer
 
| Difficulty: Medium<br>The golem immediately preceding the gear room on the Daemonstone run carries this.
 
|-
 
| a side of venison
 
| Difficulty: Trivial<br>Located in the rack in Bandu's kitchen 3 west, north, west from Thorn center.
 
|-
 
| A small steam gun
 
| Difficulty: Medium<br>Diminutive automatons in Bo'Vul's Vault carry these.  You will need a group of at least 6, and since it's in the Gearbox section, the Imagery and Menagerie sections have to have been completed prior to it being available.  Mobs in this area carry lots of irritating specs, including archer mobs that stun on hit.  You will need at least two tanks.
 
|-
 
| a stone hammer
 
| Difficulty: Medium<br>Many mobs in the Earth section of the Lodestone run carry these.  This section is no-spell.
 
|-
 
| a suit of dress plate
 
| Difficulty: Hard<br>This piece is reboot only and carried by Duke Malafont.<br>You should probably give up on this one if you don't have it.
 
|-
 
| a viper fang
 
| Difficulty: Medium if anchor is set, Hard if not.<br>The viper troops on the Shield of Shadows run carry these.  They are reboot only, but each boot yields a large number of them.
 
|-
 
| a whirl of elusive feathers
 
| Difficulty: Easy<br>Skin the chimerical griffon in Arcadia proper for this.  The griffon is portalable, but only the griffon that loads in The River skins to this item.
 
|-
 
| Air Gun
 
| Difficulty: Easy<br>Several invis mobs in Air Realm proper carry this.  Depending on time of day, it can be helpful to use danger scan on an alt that gets that skill to hunt them.
 
|-
 
| Amulet With A Small Silver Sword Inscribed On It
 
| Difficulty: Easy<br>The fake gith king and his entourage have this as well as the blood red robe.  He is all south from the gith training area.
 
|-
 
| an Aurora Bow
 
| Difficulty: Medium<br>Oriad the Windprincess carries this.  Plane air and portal to vortex, then skin the corpse.  Enter vortex and you'll be taken to her room.  This mob is not aggro, but stuns the tank every round with lightning arrows, so kill the rest of the room first and then kill her.
 
|-
 
| an Ethereal Blade
 
| Difficulty: Medium if anchor is set, Hard if not<br>These are carried by ethereal stalkers in Under the Stars.  If the anchor is in Noctopia and you plane to it, they come to you.
 
|-
 
| an Ice Bow
 
| Difficulty: Easy<br>This is in Blizzard's room 2 west, down from water shift, along with the ice collar and ice hound's tooth from water.
 
|-
 
| an Ice Collar (Air)
 
| Difficulty: Hard<br>This is in the Menagerie section of Bo'Vul's vault on the Nothing level.  Kill the ice hound.<br>This run is done infrequently.  Give up on this if you don't have it.
 
|-
 
| an Ice Collar (Water)
 
| Difficulty: Easy<br>This is in Blizzard's room 2 west, down from water shift.
 
|-
 
| an Ice Hound's Tooth (Air)
 
| Difficulty: Hard<br>This is in the Menagerie section of Bo'Vul's vault on the Nothing level.  Kill the ice hound.<br>This run is done infrequently.  Give up on this if you don't have it.
 
|-
 
| an Ice Hound's Tooth (Water)
 
| Difficulty: Easy<br>This is in Blizzard's room 2 west, down from water shift.
 
|-
 
| an incantation note
 
| Difficulty: Medium<br>This is located on Alchyzar in the room preceeding the last gear room on the Spires run.
 
|-
 
| Assassin's Armband
 
| Difficulty: Easy<br>Skin the gith lookouts for this.  There are two rooms of lookouts in Outland proper, with up to two lookouts per room.  The mobs are portalable.  You can identify whether or not you have the right room by checking if the mobs have the keyword lookout.
 
|-
 
| aura of domination
 
| Difficulty: Medium<br>This is in the gear room on the Spires run.
 
|-
 
| Axe Of The Third Plane
 
| Difficulty: Hard<br>Several mobs on the Ring of Higher Power run carry this.  They are very heavy (wt 100).
 
|-
 
| baleflame
 
| Difficulty: Easy<br>The balefire beasts in Arcadia proper carry this.  You can portal to them.
 
|-
 
| black master's hood
 
| Difficulty: Easy<br>The Githzerai master of death carries this.  He is portable from Outland shift, but most people use female trainee as a portal point since other mobs in the area have the keywords gith and master.
 
|-
 
| black wand with a grinning skull
 
| Difficulty: Easy<br>This is on one of the four gith leaders in the basement of Outland keep.
 
|-
 
| Blades of Discord
 
| Difficulty: medium<br>These are located on the statues of Tiamat and Anthraxus in the Garden in Tarterus.
 
|-
 
| blood red robe
 
| Difficulty: Easy<br>Located in the room with the fake gith king and his entourage, all south from the gith training area in Outland Keep.
 
|-
 
| blue psi-blade
 
| Difficulty: Medium<br>This and all the other psi-blades are in the Nothing area accessible from the four elemental planes.  The mobs all drift and all det.
 
|-
 
| Cape Of Angel Feathers
 
| Difficulty: Medium<br>Manon of the Spring carries this.  You find her on the way up the tower on the Glyph run in Arcadia Citadel.
 
|-
 
| Clasp Of Eternal Anguish
 
| Difficulty: Medium<br>Several mobs in Fire proper carry this.  Malarauko and Valarauko load in proper but typically wander into the emberforge.  When inside the forge, they are not portalable but can be tracked from shift.  Watch out for no-spell rooms inside the emberforge.
 
|-
 
| clear psi-blade
 
| Difficulty: Medium<br>This and all the other psi-blades are in the Nothing area accessible from the four elemental planes.  The mobs all drift and all det.
 
|-
 
| Coarse Leather Boots
 
| Difficulty: Hard<br>The shopkeeper in Shunned World will give you this in exchange for an iron web shield.  Iron web shields are located on Iron Claw dominators in the Shiftwatch Orb at Noctopia shift.
 
|-
 
| Crumpled Note
 
| Difficulty: Easy<br>The kzinti scientist located all north, east from Kzin shift carries this.
 
|-
 
| Crystal Ball
 
| Difficulty: Easy<br>This item loads on the ground on the top level of Outland Keep in the room with the gith seer.
 
|-
 
| Dancing Dagger
 
| Difficulty: Medium<br>Located on Misfit, preceeding Duke Zarradyn on the Zarradyn's Gauntlets run.  This run is no-spell.
 
|-
 
| Dancing Katana
 
| Difficulty: Medium<br>Located on Duke Zarradyn.  This run is no-spell.
 
|-
 
| Dancing Rapier
 
| Difficulty: Medium<br>Located on Kipparielle, preceeding Duke Zarradyn on the Zarradyn's Gauntlets run.  This run is no-spell.
 
|-
 
| dark purple robe
 
| Difficulty: Easy<br>Located on the mistress of the south, one of the four leaders in the basement of Outland keep.
 
|-
 
| Decaying Vest Made From Cracked Leather
 
| Difficulty: Medium<br>Located on Lord Gith.  Portal to lich queen from Astral shift and go 2 down.
 
|-
 
| devilish lance
 
| Difficulty: Medium<br>The hunting imps wandering in Cinderheim carry these.
 
|-
 
| Devilish Talisman
 
| Difficulty: Easy<br>The night hag in Astral proper has this.  Portalable from shift.
 
|-
 
| Dress Of Silk And Velvet Rags
 
| Difficulty: Hard<br>This one is challenging.  Located on Kipparielle preceeding Queen Zydarielle on the Black Widow Bodice run.<br>You should probably give up on this if you don't have it.
 
|-
 
| Exotic Robes
 
| Difficulty: Medium<br>Located on the fae advisors on the third level of Arcadia citadel on the Glyph run.
 
|-
 
| Flaming Phoenix Feather
 
| Difficulty: Medium<br>This one is in fire proper. You will need to kill Malarauko and Valarauko and then skin the inferno dragon for the three tickets.  Give one to Puritan (who takes the other two) to open the portal to the Phoenix.<br>This is run very rarely.
 
|-
 
| Glowing Iron Skewer
 
| Difficulty: Hard<br>These are held by the Iron Claw soulstealers in the Shiftwatch Orb in Noctopia.
 
|-
 
| Golden Bow
 
| Difficulty: Easy<br>The Fae wandering memory lane carry these.
 
|-
 
| golden sleeves
 
| Difficulty: Medium<br>Sygerion at the end of the memory lane run carries this.<br>This rarely gets run more than once per reboot.  Give up on this if you don't have it.
 
|-
 
| green psi-blade
 
| Difficulty: Medium<br>This and all the other psi-blades are in the Nothing area accessible from the four elemental planes.  The mobs all drift and all det.
 
|-
 
| Havynne's Lantern
 
| Difficulty: Medium if anchor is set, Hard if not<br>You can find Havynne in the Obsidian Arena Stands.  She wanders, but is trackable.
 
|-
 
| heavy shroud
 
| Difficulty: Medium<br>The first room in Patriarch's Gulch has 3 of these on shrouded warders.  Plane Karn and go north then all west until you reach them.
 
|-
 
| an iron dha
 
| Difficulty: Medium<br>Several mobs in Karnath proper load with this.  Look for crazed cynic and accursed blasphemer.
 
|-
 
| Mark Of Madness
 
| Difficulty: Easy<br>This is on Krakor the overseer in the Daemonstone run.  Mob wanders.
 
|-
 
| Massive Slate-grey Sledgehammer
 
| Difficulty: Easy<br>Located on the astral guardians that wander between Astral shift and the room below it.
 
|-
 
| Netherworld Dagger
 
| Difficulty: Hard<br>Located in the gear room on the Crown of Aziz-Ra run.<br>You should probably give up on this if you don't have it.
 
|-
 
| obsidian sledgehammer
 
| Difficulty: Medium<br>Located on the magmage on the Sceptre of Blazing Fury run.  There are two magmages, but only one carries this item.  They both wander.<br>This item isn't reboot only but since the run is only done at reboot, it's more rare than most non-reboot alleg.
 
|-
 
| Omayra's Kit
 
| Difficulty: Medium if anchor is set, Hard if not<br>Located on the broken oni in the pits of blood and chain in Noctopia.
 
|-
 
| Pair Of Kzinti Slaughter Gloves
 
| Difficulty: Easy<br>The kzinti bodyguards in the astral invasion area carry these.  There are many of them, but they are invis.  Wandering the area will yield several.
 
|-
 
| Pair Of Wind-Ravaged Boots
 
| Difficulty: Easy<br>The shopkeeper in Shunned World will give you this for a storm-skin cloak.  Storm-skin cloaks are located on the storm wyrms in Water proper, which wander and are portalable.
 
|-
 
| Panthrodrine-Skin Leggings
 
| Difficulty: Medium<br>The shopkeeper in Shunned World will give you this for the Blade of Discord, which is carried by the statues of Anthraxus and Tiamat on the Garden run in Tarterus.
 
|-
 
| Radiance Of Wickedness
 
| Difficulty: Medium<br>Elaxor carries this.  He is in the gear room on the Daemonstone run.
 
|-
 
| Ram's Head staff
 
| Difficulty: Hard<br>You'll find this on the Ring of Higher Power run in the gear room.<br>You should probably give up on this if you don't have it.
 
|-
 
| Red Bracer (Temple Of Gorn)
 
| Difficulty: Medium<br>This is reboot only.  The temple of gorn is on Thorngate but nospell.<br>You should probably give up on this if you don't have it.
 
|-
 
| Ring Of Minor Imagery
 
| Difficulty: Hard<br>Apprentice Verte in the imagery gate in Bo'Vul's vault carries this.  He is trackable from the entrance.<br>You should probably give up on this if you don't have it.
 
|-
 
| Ring Of The White Flame
 
| Difficulty: Medium<br>Some of the numerous Crusader mobs in Fire proper carry this.
 
|-
 
| Ritual Purification Wand
 
| Difficulty: Medium<br>This is a kspawn item that loads when you kill the cleansing flame in Cinderheim.
 
|-
 
| Sacrifical Knife
 
| Difficulty: Hard<br>Many mobs on the Crown of Aziz-Ra run carry this.  One run tends to yield a large number of them.
 
|-
 
| Sceptre Of Creation
 
| Difficulty: Hard<br>This is reboot only and located on the pgem run in Kzin.<br>You should probably give up on this if you don't have it.
 
|-
 
| seething ball of blue flame
 
| Difficulty: Medium<br>Located on one of the advisors on the third level of Arcadia citadel on the Glyph run.
 
|-
 
| Shaleskin Arm Guard
 
| Difficulty: Easy<br>The rock wyrm mother skins to this.  It is 5 north from Stone shift.
 
|-
 
| Shard-Embedded Whip
 
| Difficulty: Easy<br>Krakor the overseer on the Daemonstone run carries this.
 
|-
 
| Show Of Loyalty
 
| Difficulty: Hard<br>Several of these load in the gear room on the Shackles of Broken Tyranny run.
 
|-
 
| Signet Of Pure Flame
 
| Difficulty: Medium<br>Some of the numerous Crusaders in Fire proper carry this, as do Valar and Malar the demons.
 
|-
 
| Silver Dagger With A Golden Handle
 
| Difficulty: Easy<br>Gith mages in Outland keep carry this.
 
|-
 
| Staff Of Prophecy
 
| Difficulty: Hard<br>This is reboot only and available in the gear room on the Lodestone run.<br>You should probably give up on this if you don't have it.
 
|-
 
| Staff Of The Lower Planes
 
| Difficulty: Medium<br>Anthraxus carries this.  You can reach him by drinking from the fountain in the gargoyle room in Tarterus.
 
|-
 
| steel broadsword
 
| Difficulty: Medium<br>Ralthar the Unerring drops this and is located on the ramp 2 north, up from Fire shift.
 
|-
 
| Stone Disc
 
| Difficulty: Medium<br>You need to kill the sun guardian for this.  It's no-spell and on midgard, so you will be shadowed while fighting it.  To get to the mob, portal to black circle master, enter house, and move west, south.
 
|-
 
| Stone Platemail
 
| Difficulty: Medium<br>Gaius carries this and is in the gear room on the Daemonstone run.
 
|-
 
| storm-skin cloak
 
| Difficulty: Easy<br>You can get these on Water by portaling to storm wyrm.  There are 3 storm wyrms, but only 2 load with this item.
 
|-
 
| Sultan's Turban
 
| Difficulty: Easy<br>The Sultan is located in the Merman gate inside Bo'Vul's vault.<br>If the anchor isn't set, the gate is only available during off-peak hours but still requires a group of at least 6 like all gates inside the vault.<br>The run itself is easy, but given the complexity of getting into the area, you should probably give up on this if you don't have it.
 
|-
 
| Sun Staff
 
| Difficulty: Medium<br>These are available in two locations.  One is in the rooms leading up to and in the final room of memory lane, and the other is on the same mobs on the Shield of Lords run.  The Shield of Lords run mobs are reboot only.  One of either of these runs will yield several of these.
 
|-
 
| the black sword of the keep
 
| Difficulty: Easy<br>The gith champion carries this and is portalable from Outland shift.
 
|-
 
| the broken blade of Karnath
 
| Difficulty: Hard<br>Aziz-Ra carries this.  You can find him on the way to the gear room in the Crown of Aziz-Ra run.<br>You should probably give up on this if you don't have it.
 
|-
 
| the earthen mace of might
 
| Difficulty: Medium<br>The Earth Lord that carries the elemental earth ring also holds this item.
 
|-
 
| the whip, "Death-Tamer"
 
| Difficulty: Medium<br>This is on the gravemaster in the Garden area of Tarterus.
 
|-
 
| Unicorn Horn
 
| Difficulty: Medium<br>Wisp carries this.  Wisp is in the same room as Orius and Oriad, which is accessible from Airrealm by portaling to vortex and skinning it's corpse, then entering.
 
|-
 
| vial of unfinished portal serum
 
| Difficulty: Easy if anchor is set, Medium if not<br>This is carried by Hidden Anxiety in Spire of Knowledge Unleashed.
 
|-
 
| yellow psi-blade
 
| Difficulty: Medium<br>This and all the other psi-blades are in the Nothing area accessible from the four elemental planes.  The mobs all drift and all det.
 
|-
 

Latest revision as of 10:28, 29 August 2017

MEEP!
One of your Exhaust timers has elapsed. (You stop controlling the anger of the mosquitos and send them away.)

MEEP's Guide to Alleg