Difference between revisions of "Category:Savage Jungle"

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''Deep within the homeworld of the kzinti race lies a dense jungle, thick with lush vegetation and hidden danger. The jungle lies in the Valley of the Spires, and it must be navigated if one wishes to reach the great Kzinti Spires.''
 
''Deep within the homeworld of the kzinti race lies a dense jungle, thick with lush vegetation and hidden danger. The jungle lies in the Valley of the Spires, and it must be navigated if one wishes to reach the great Kzinti Spires.''
  
'''Builder:''' Dev
+
'''Builder:''' Copycat, Ctibor
  
 
== Directions ==
 
== Directions ==
 +
 +
* c planeshift kzinti
  
 
== Connections ==
 
== Connections ==
 +
 +
* [[:Category:Shunned World|Shunned World]] ([[Shunned World Map|map]]) - from shift go 7w.
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* [[:Category:Inferno Peak|Inferno Peak]] ([[Inferno Peak Map|map]]) - from shift go e, 3s, 2u.
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* [[:Category:Kzinti Spire Of War|Spire Of War]] ([[Kzinti Spire Of War Map|map]]), which houses the entrance to [[:Category:Kzinti Spire Of Knowledge|Spire Of Knowledge]] in the sublevel - from shift go 7n, 4e, 2n.
  
 
== Navigation ==
 
== Navigation ==
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It's a huge mesh. See the map for a detailed layout. There is a two-room-wide passage north, towards the 6-room portal chamber, just south of which there is a link eastwards towards 6 rooms preceding Spire of War.
  
 
== Adventuring ==
 
== Adventuring ==
A solo-friendly area (once you pass the shift) that has carious medium- and small-sized mobs, notably Kzinti citizens, patrollers, and lizards, etc. Not worth much xp and mostly consisting of empty rooms.
+
A solo-friendly area (once you pass the shift) that has various medium- and small-sized mobs, notably Kzinti citizens, patrollers, and lizards, etc. Not worth much xp and mostly consisting of empty rooms.
 +
 
 +
For [[Ant Antenna]] or [[Ant Chakram]], head 6e, n from shift. North will be a room full of ants. Clear enough of them and then a queen spawns. Skin queen corpse for antenna or chakram depending on which queen spawned.
  
 
[[Category:Lord Areas]]
 
[[Category:Lord Areas]]
 
[[Category:Kzinti Homeworld]]
 
[[Category:Kzinti Homeworld]]
[[Category:Areas That Need Descriptions]]
 

Latest revision as of 18:55, 4 January 2013

Airscape (Gear)
Arcadia (Gear)
Astral (Gear)
Firerealm (Gear)
Karnath (Gear)
Kzinti Homeworld (Gear)
Midgaardia (Gear)
Noctopia (Gear)
Nowhere (Gear)
Outland (Gear)
Tarterus (Gear)
Thorngate (Gear)
Water (Gear)
World Of Stone (Gear)
Hell (Gear)
Horavacui (Gear)
Areas in Kzinti Homeworld
Inferno Peak (Gear)
Spire Of Knowledge (Gear)
Spire Of War (Gear)
Savage Jungle (Gear)
Shunned World (Gear)


Deep within the homeworld of the kzinti race lies a dense jungle, thick with lush vegetation and hidden danger. The jungle lies in the Valley of the Spires, and it must be navigated if one wishes to reach the great Kzinti Spires.

Builder: Copycat, Ctibor

Directions

  • c planeshift kzinti

Connections

Navigation

It's a huge mesh. See the map for a detailed layout. There is a two-room-wide passage north, towards the 6-room portal chamber, just south of which there is a link eastwards towards 6 rooms preceding Spire of War.

Adventuring

A solo-friendly area (once you pass the shift) that has various medium- and small-sized mobs, notably Kzinti citizens, patrollers, and lizards, etc. Not worth much xp and mostly consisting of empty rooms.

For Ant Antenna or Ant Chakram, head 6e, n from shift. North will be a room full of ants. Clear enough of them and then a queen spawns. Skin queen corpse for antenna or chakram depending on which queen spawned.

Subcategories

This category has only the following subcategory.

Pages in category "Savage Jungle"

This category contains only the following page.