Difference between revisions of "Category:Abishai's Pass"
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== Directions == | == Directions == | ||
− | Walking route from [[Aelmon |Aelmon]]: | + | Walking route from [[Aelmon |Aelmon]]: 19n, 3e, 5n, u, e, u, w, n, u, n, u, 6n, w, u, n, u, e, u, n, w, s, u, n, u, n. |
− | Walking route from [[Tysiln San |Tysiln San]]: 2s, u, n, u, n | + | Walking route from [[Tysiln San |Tysiln San]]: 2s, u, n, u, n. |
[[Portal |Portaling]] point(s) suggested: none. | [[Portal |Portaling]] point(s) suggested: none. | ||
== Connections == | == Connections == | ||
+ | |||
+ | * [[North Of Ofcol]] ([[North Of Ofcol Map|map]]) | ||
== Navigation == | == Navigation == | ||
+ | |||
+ | (see map and below) | ||
== Adventuring == | == Adventuring == | ||
− | + | Not recommended for heroes under 400 if soloing, and even a duo can be problematic given the tendency towards walk-ins and the sneaky nature of a few of the mobs. | |
+ | |||
+ | The howler wraith is arguably the most lucrative at roughly 2800-3000xp solo (pre-revision), but it has sanc, is invis, casts unrest, blindness & torment, and hits very hard. The stonewolves and trolls account for the bulk of the mobs in this area, though the Apex Harpies are also fairly abundant the further up you go. They longshot and these arrows hit extremely hard, not to mention there's usually 3 a room, so they're best avoided altogether. | ||
+ | |||
+ | Stonewolves bash, cast blindness, and use other warlord specs; trolls simply hit hard. Worth 1200-1500 solo prior to xp revision. | ||
+ | |||
+ | The only advantage of this area over Aculeata is its linear nature and the proximity of the safe rooms to the entrance, making CRs easier. | ||
+ | |||
+ | A wolf is now worth about 700xp. | ||
+ | |||
+ | == Comments == | ||
+ | This was the first elite hero area, added May 8th, 2007. | ||
− | |||
[[Category: Hero Areas]] | [[Category: Hero Areas]] | ||
+ | [[Category: Elite Hero Areas]] | ||
[[Category: Incomplete]] | [[Category: Incomplete]] |
Latest revision as of 18:13, 14 October 2013
The bearded devil Abishai is remembered by scholars as the father of Trolls. Since his disappearance, most of his shrines have fallen into disrepair, and even the Trolls have largely abandoned his worship. Rumor speaks of a high mountain pass where the few remaining faithful Trolls gather.
Level Range: 51-51
Builder: Dev
Directions
Walking route from Aelmon: 19n, 3e, 5n, u, e, u, w, n, u, n, u, 6n, w, u, n, u, e, u, n, w, s, u, n, u, n.
Walking route from Tysiln San: 2s, u, n, u, n.
Portaling point(s) suggested: none.
Connections
(see map and below)
Adventuring
Not recommended for heroes under 400 if soloing, and even a duo can be problematic given the tendency towards walk-ins and the sneaky nature of a few of the mobs.
The howler wraith is arguably the most lucrative at roughly 2800-3000xp solo (pre-revision), but it has sanc, is invis, casts unrest, blindness & torment, and hits very hard. The stonewolves and trolls account for the bulk of the mobs in this area, though the Apex Harpies are also fairly abundant the further up you go. They longshot and these arrows hit extremely hard, not to mention there's usually 3 a room, so they're best avoided altogether.
Stonewolves bash, cast blindness, and use other warlord specs; trolls simply hit hard. Worth 1200-1500 solo prior to xp revision.
The only advantage of this area over Aculeata is its linear nature and the proximity of the safe rooms to the entrance, making CRs easier.
A wolf is now worth about 700xp.
Comments
This was the first elite hero area, added May 8th, 2007.
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Abishai's Pass"
This category contains only the following page.
Media in category "Abishai's Pass"
This category contains only the following file.
- Abishais Pass.jpg 1,900 × 1,482; 466 KB