Difference between revisions of "Object Affects"

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Some [[:Category: Objects |objects]] affect [[:Category: Characters |characters]] in certain ways for as long as they are [[Wear |worn]].  Such affects may include:
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Each [[:Category: Objects |object]] has a set of affects (usually none but sometimes one and, rarely, a few) that it applies to any [[:Category: Characters |characters]] or [[:Category: Mobs |mobs]] who [[Wear |wear]] it until it is [[Remove |removed]].  These affects may include:
  
 
* Altering one or more of their [[:Category: Statistics |statistics]], namely [[Constitution |con]], [[Dexterity |dex]], [[Intelligence |int]], [[Strength |str]], and [[Wisdom |wis]].  [[:Category: Gear |Gear]] that improves [[:Category: Characters |character]] [[:Category: Statistics |stats]] may be found under [[:Category: Statistic Gear |Statistic Gear]] (which includes [[:Category: Level Gear |Level Gear]]).
 
* Altering one or more of their [[:Category: Statistics |statistics]], namely [[Constitution |con]], [[Dexterity |dex]], [[Intelligence |int]], [[Strength |str]], and [[Wisdom |wis]].  [[:Category: Gear |Gear]] that improves [[:Category: Characters |character]] [[:Category: Statistics |stats]] may be found under [[:Category: Statistic Gear |Statistic Gear]] (which includes [[:Category: Level Gear |Level Gear]]).
  
* Altering their [[Armor Class |armor class]], [[Saving Throw |saving throw]], [[Hit Roll |hit roll]], [[Damage Roll |damage roll]], [[Hit Points |maximum hit points]], [[Mana Points |maximum mana points]], and/or [[Move Points |maximum move points]].  [[:Category: Gear |Gear]] that improves such qualities may be found under [[:Category: Tank Gear |Tank Gear]], [[:Category: Saving-Throw Gear |Saving-Throw Gear]], [[:Category: Archer Gear |Archer Gear]], [[:Category: Hit Gear |Hit Gear]], [[:Category: Hit-Point Gear |Hit-Point Gear]], [[:Category: Mana Gear |Mana Gear]], and [[:Category: Move-Point Gear |Move-Point Gear]], respectively.
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* Altering their [[Armor Class |armor class]], [[Saving Throw |saving throw]], [[Hit Roll |hit roll]], [[Damage Roll |damage roll]], [[Hit Points |maximum hit points]], [[Mana Points |maximum mana points]], and/or [[Move Points |maximum move points]].  [[:Category: Gear |Gear]] that improves such qualities may be found under [[:Category: Tank Gear |Tank Gear]], [[:Category: Saving-Throw Gear |Saving-Throw Gear]], [[:Category: Archer Gear |Archer Gear]], [[:Category: Hit Gear |Hit Gear]], [[:Category: Hit-Point Gear |Hit-Point Gear]], [[:Category: Mana Gear |Mana Gear]], and [[:Category: Move-Point Gear |Move-Point Gear]], respectively (more or less).
  
* [[Affects |Affecting]] them with one or more [[:Category: Skills And Spells |skills/spells]].  [[:Category: Gear |Gear]] that applies such [[:Category: Skills And Spells |skills/spells]] may be found under [[:Category: Gear That Applies Skills And Spells |Gear That Applies Skills & Spells]].
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* [[Affects |Affecting]] them with one or more of a limited set of [[:Category: Skills |skills]] and [[:Category: Spells |spells]].  [[:Category: Gear |Gear]] that applies such [[:Category: Skills And Spells |skill/spell]] [[Affects |affects]] may be found under [[:Category: Gear That Applies Skills And Spells |Gear That Applies Skills & Spells]].
  
 
Note that some [[:Category: Gear |gear]] supposedly affects [[:Category: Characters |character]] [[:Category: Classes |class]], [[Level |level]], [[Sex |sex]], [[Age |age]], height, weight, [[Gold In Hand |gold]], and/or [[Experience Points |experience]]; however, such [[:Category: Gear |gear]] will ''not'' actually affect these qualities.
 
Note that some [[:Category: Gear |gear]] supposedly affects [[:Category: Characters |character]] [[:Category: Classes |class]], [[Level |level]], [[Sex |sex]], [[Age |age]], height, weight, [[Gold In Hand |gold]], and/or [[Experience Points |experience]]; however, such [[:Category: Gear |gear]] will ''not'' actually affect these qualities.
 
[[Wear |Wearing]] such [[:Category: Objects |objects]] to obtain desired affects can have certain advantages over possible methods such as [[Cast |casting]] [[:Category: Spells |spells]] or [[Quaff |quaffing]] [[:Category: Potions |potions]], as (1) nothing needs to be [[Practice |practiced]] and no [[Mana Points |mana]] needs to be used, (2) nothing needs to be consumed and (perhaps) replaced, and (3) such [[Affects |affects]] have no fixed duration and may be easily added or removed at will simply by [[Wear |wearing]] or [[Remove |removing]] whichever [[:Category: Objects |object]] produces them.  Doing this can also have certain disadvantages, however, as (1) these [[:Category: Objects |objects]] may prevent other desired [[:Category: Gear |gear]] from being [[Wear |worn]] and (2), unlike [[:Category: Spells |spells]], [[:Category: Objects |objects]] take up some [[Inventory |inventory]] space and may become lost or damaged over time.
 
 
See also [[:Category: Spellcasting Gear |Spellcasting Gear]] and [[:Category: Skills And Spells |Skills & Spells]].
 
  
 
[[Category: Objects]]
 
[[Category: Objects]]

Latest revision as of 23:53, 9 March 2006

Each object has a set of affects (usually none but sometimes one and, rarely, a few) that it applies to any characters or mobs who wear it until it is removed. These affects may include:

Note that some gear supposedly affects character class, level, sex, age, height, weight, gold, and/or experience; however, such gear will not actually affect these qualities.