Difference between revisions of "Reputation"
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Assassins lose 1% when they flee, even when caused by a spell ([[Dread]]).<br> | Assassins lose 1% when they flee, even when caused by a spell ([[Dread]]).<br> | ||
− | Max that can be earned at Hero for Assassins is at least 80%.<br> | + | Max that can be earned at Hero for Assassins is at least 80%. '''Updated:''' Max reputation for Lord Assassins is also 80%. |
+ | <br> | ||
You can check your reputation by typing 'slearn reputation'. | You can check your reputation by typing 'slearn reputation'. | ||
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'''What the skill does:''' | '''What the skill does:''' | ||
− | Your reputation percentage represents the chance that an aggressive mob will attack (aggie) a groupie instead of you; if you have 100% reputation, in theory, you will never get aggied in a room with living groupies. | + | Your reputation percentage represents the chance that an aggressive mob will attack (aggie) a groupie instead of you; if you have 100% reputation, in theory, you will never get aggied in a room with living groupies.<br> |
Revision as of 10:11, 2 June 2023
Not really a skill, per se, an Assassin's deadly reputation can sometimes make attackers rethink their choice of target. Reputation cannot be practiced. It must be earned...
Assassins earn 1% through a successful Insightful Strike.
You will know you were successful because you will receive a message that says in cyan: Your Reputation Grows...
There is also a quest in Midgaard that involves completing Assassin Contracts, and rewards with 1 reputation point.
Assassins lose 1% when they flee, even when caused by a spell (Dread).
Max that can be earned at Hero for Assassins is at least 80%. Updated: Max reputation for Lord Assassins is also 80%.
You can check your reputation by typing 'slearn reputation'.
When you achieve 1% reputation, slearn will display that "you have been blocked from learning reputation". Don't freak out! This is normal. You won't see a percentage until you reach 2%.
Black Circle Initiates also get a certain reputation (20%) due to the nature of the Circle but this is not earned and can not be lost.
What the skill does:
Your reputation percentage represents the chance that an aggressive mob will attack (aggie) a groupie instead of you; if you have 100% reputation, in theory, you will never get aggied in a room with living groupies.