Difference between revisions of "Paladin Weapon"

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'''Attack''' - Improved damage and chance to hit. (adds 2/2)
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{| class="sortable" border="2" cellpadding="0" cellspacing="0" align="center"
 
+
|+ <big>'''Paladin Weapon Modifiers'''</big>
'''Defence''' - Improved armor class. (adds -20 ac)
+
|-
 
+
! &nbsp;Enchantment
'''Piety''' - Chance of reduced divine spell cost. (adds 10% chance of halved cost of divine spells)
+
! &nbsp;Level Required
Level 35: Unlocked by following [[Burthelemon]]'s directions to 5 of his friends across the realm.
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! class=unsortable|&nbsp;Effect
 
+
! class=unsortable|&nbsp;Quest
'''Radiance''' - Given by statue of a dwarven paladin in room named The Broken Dwarf, increase damage against undead. (adds 10% damage against undead)
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|- align="center"
Level 40: Unlocked by slaying all Dwarven shades and ghosts in the [[Iceways]] within a single repop.
+
| Attack
 
+
| 35
'''Severity''' -Given by A statue of a robed man in a room named Yurthic's wing, Chance of critical strike. (adds 5% critical hit chance)
+
| Improved damage and chance to hit. (adds 2hr/2dr)
Level 45: Unlocked by killing the [[Magical Roc]] in [[Gorn's Anchor]].
+
| Automatically obtained.
 
+
|- align="center"
'''Zealot''' - Chance of extra attack. (adds 10% extra hit chance) - Given by A ghostly form in the Curse of the Keep
+
| Defense
Hero 1: Unlocked by killing the [[Shadow Prince]] and returning [[Traitor's Blade]] to the Hall of Paladins.
+
| 35
 
+
| Improved armor class. (adds -20 ac)
'''Shock''' - Chance of stunning strike. (adds 10% stunning hit chance)
+
| Automatically obtained.
Hero 101: Given by Sister Tamora. Unlocked by clearing [[Tainted Isle]] of its taint, and turning in [[Glowing Heart Of Tainted Isle]].   Multiple clears of the area might be necessary to gain credit (try clearing all the mobs on the downward path towards the tainted mobs).
+
|- align="center"
 
+
| Piety
'''Redemption''' - Given by Torrak. Amplifies heals cast on the paladin (adds 10% to the heal amount).
+
| 35
Hero 250: Unlocked by killing [[Arcanthra The Black|Arcanthra]], returning the dropped note, and then killing [[Crullius The White]] and returning his dagger.
+
| Chance of reduced divine spell cost. (adds 10% chance of halved cost of divine spells)
 
+
| Unlocked by following [[Burthelemon]]'s directions to 5 of his friends across the realm.
'''Sylvan''' - Increase damage against faerie races.
+
|- align="center"
Hero 500: Multi-step quest at the archaeologist in [[:Category:Graves Of Reveria|Graves of Reveria]].  Once you find him, you must slay a magical presence in [[:Category:Necropolis|Necropolis]], and return his trinket.  Then you must scour the mausoleum in [[:Category:Graves Of Reveria|Graves of Reveria]] for a hidden treasure.  Finally, you must single-handedly defend the archaeologist from an onslaught of wraiths.    Please note that this quest should not be attempted by more than one paladin at a time, as the archaeologist changes states between turnins, and quest completion will reset him to his initial form.  If the final leg of the quest is failed, it cannot be attempted again until the next day.  There is also a bug where "a magical presence" does not properly spawn the quest item it should be carrying; if this occurs it should be fixed on repop, or by fleeing and re-attempting the mob.
+
| Radiance
 
+
| 40
'''Steadfast''' - Protection from stun.
+
| Increase damage against undead. (adds 10% damage against undead)
Hero 750: Multi-step quest.  You must slay an undetermined number of ronin in [[Shogun]] as well as striking the killing blow against [[Shogun Senjisama]].  Once you have completed this task you will get a lotus petal to present to the [[True Emperor]] who will follow you to [[Pansho]]. Helping him in this escape will complete the task.
+
| Given by statue of a dwarven paladin in room named The Broken Dwarf. Unlocked by slaying all Dwarven shades and ghosts in the [[Iceways]] within a single repop.
 
+
|- align="center"
'''Spiritlink''' - Permanently spiritlink your wield.  
+
| Severity
Lord 1 - automatically gained.
+
| 45
 
+
| Chance of critical strike. (adds 5% critical hit chance)
'''Ethereal''' -- improved damage against Gith (adds +10%). Given by a hooded figure. Clear gith tower, then kill mage at top, he opens portal. (Don't kill mage first, or clearing the tower won't count.)  Enter portal and kill commander (not soloable; N.B. soloed pretty handily with a High Elf. Difficulty is largely due to mindbender spells everywhere. Pray for deflection and let most of your damage come from ripostes, clear out a few lancers and swordsmen before engaging the boss to reduce the likelihood of a walkin. You can outheal the commander's damage while it's a 1v1).  Bring helm to guy in paladin hall.  Increase damage to gith. [[Category: Paladin Class Definers]]
+
| Given by A statue of a robed man in a room named Yurthic's wing. Unlocked by killing the [[Magical Roc]] in [[Gorn's Anchor]].
 
+
|- align="center"
'''Silver''' -- improved protection from Gith (adds +10%). Sir Lochlan asks you to kill Gith Commander in Outland and bring his chestplate. He keeps the chestplate!!!!!!!!
+
| Zealot
 
+
| Hero 1
'''Essence''' -- improved protection from Elementals (adds +10%). Sstiksa asks you to kill Scorn and bring his remains. Same as the fdk quest (get essence to make Scorn killable, then turn it in and kill him with a group). He's level 305 and demonfired.
+
| Chance of extra attack. (adds 10% extra hit chance)
 
+
| Given by A ghostly form in the Curse of the Keep. Unlocked by killing the [[Shadow Prince]] and returning [[Traitor's Blade]] to the Hall of Paladins.
'''Judgement''' - +3% critical hit, +20% damage against demons, +10% protection from demons. A mysterious individual asks you for 10 trophies from hunting demons, which are items with keyword "trophy" called "demon fang" that are carried by 4 larger mobs in [[:Category:Nexus_of_the_Crisis|Nexus of the Crisis]].
+
|- align="center"
 +
| Shock
 +
| Hero 101
 +
| Chance of stunning strike. (adds 10% stunning hit chance)
 +
| Given by Sister Tamora. Unlocked by clearing [[Tainted Isle]] of its taint, and turning in [[Glowing Heart Of Tainted Isle]]. Multiple clears of the area might be necessary to gain credit (try clearing all the mobs on the downward path towards the tainted mobs).
 +
|- align="center"
 +
| Redemption
 +
| Hero 250
 +
| Amplifies heals cast on the paladin (adds 10% to the heal amount).
 +
| Given by Torrak. Unlocked by killing [[Arcanthra The Black|Arcanthra]], returning the dropped note, and then killing [[Crullius The White]] and returning his dagger.
 +
|- align="center"
 +
| Sylvan
 +
| Hero 500
 +
| Increase damage against faerie races.
 +
| Multi-step quest at the archaeologist in [[:Category:Graves Of Reveria|Graves of Reveria]].  Once you find him, you must slay a magical presence in [[:Category:Necropolis|Necropolis]], and return his trinket.  Then you must scour the mausoleum in [[:Category:Graves Of Reveria|Graves of Reveria]] for a hidden treasure.  Finally, you must single-handedly defend the archaeologist from an onslaught of wraiths.    Please note that this quest should not be attempted by more than one paladin at a time, as the archaeologist changes states between turnins, and quest completion will reset him to his initial form.  If the final leg of the quest is failed, it cannot be attempted again until the next day.  There is also a bug where "a magical presence" does not properly spawn the quest item it should be carrying; if this occurs it should be fixed on repop, or by fleeing and re-attempting the mob.
 +
|- align="center"
 +
| Steadfast
 +
| Hero 750
 +
| Protection from stun.
 +
| Multi-step quest.  You must slay an undetermined number of ronin in [[Shogun]] as well as striking the killing blow against [[Shogun Senjisama]].  Once you have completed this task you will get a lotus petal to present to the [[True Emperor]] who will follow you to [[Pansho]]. Helping him in this escape will complete the task.
 +
|- align="center"
 +
| Spiritlink
 +
| Lord 1
 +
| Permanently spiritlink your wield.
 +
| Automatically obtained.
 +
|- align="center"
 +
| Ethereal
 +
| ?
 +
| Improved damage against Gith (adds +10%).  
 +
| Given by a hooded figure. Clear gith tower, then kill mage at top, he opens portal. (Don't kill mage first, or clearing the tower won't count.)  Enter portal and kill commander (not soloable; N.B. soloed pretty handily with a High Elf. Difficulty is largely due to mindbender spells everywhere. Pray for deflection and let most of your damage come from ripostes, clear out a few lancers and swordsmen before engaging the boss to reduce the likelihood of a walkin. You can outheal the commander's damage while it's a 1v1).  Bring helm to guy in paladin hall. [[Category: Paladin Class Definers]]
 +
|- align="center"
 +
| Silver
 +
| ?
 +
| Improved protection from Gith (adds +10%).
 +
| Sir Lochlan asks you to kill Gith Commander in Outland and bring his chestplate. He keeps the chestplate!!!!!!!!
 +
|- align="center"
 +
| Essence
 +
| ?
 +
| Improved protection from Elementals (adds +10%).
 +
| Sstiksa asks you to kill Scorn and bring his remains. Same as the fdk quest (get essence to make Scorn killable, then turn it in and kill him with a group). He's level 305 and demonfired.
 +
|- align="center"
 +
| Judgement
 +
| ?
 +
| +3% critical hit, +20% damage against demons, +10% protection from demons.
 +
| A mysterious individual asks you for 10 trophies from hunting demons, which are items with keyword "trophy" called "demon fang" that are carried by 4 larger mobs in [[:Category:Nexus_of_the_Crisis|Nexus of the Crisis]].
 +
|}

Revision as of 09:06, 13 February 2023

No one is certain of the origin of the unearthly forge located within the Hall of Paladins. What is known however, is that the unique quicksilver weapons forged from it are unlike any other. In addition to their near perfect quality, these weapons can be blessed with further enhancements.

As the Paladin grows in stature and earn blessings from their crusades and quests, they will gain the ability to add different enhancements to their weapons.

While a Paladin may only own one of these weapons at any given time, they can chose to replace it or have a new weapon made, should their current weapon be lost. No one other than the Paladin can handle these weapons which are bound to the very fabric of their owner's being.

Aleryia, the Paladin Guild Weaponsmith, is in charge of crafting weapons for the most worthy of Paladins.


Comments

Portal/teleport/walk to Aleryia. Give Aleryia 100 coins. use the abilities command to see available options. tell aleryia which abilities you want. You can add multiples of the same enhancement (i.e. precision twice or redemption twice), or can select different ones (i.e. one precision and one redemption). The number of enhancements you can add is dependent on your level. When all are added, tell Aleryia finish.

At level 35, Paladins can create a weapon of their own, which is a two-handed sword which has excellent statistics for its level (weapon type: godforged, damage type: slashing). It can be customized with a variety of enchantments which are unlocked by completing quests for mobiles in the Hall of Paladins. These quests unlock at specific levels. "Attack" and "Defence" are available immediately.


Paladin Weapon Modifiers
 Enchantment  Level Required  Effect  Quest
Attack 35 Improved damage and chance to hit. (adds 2hr/2dr) Automatically obtained.
Defense 35 Improved armor class. (adds -20 ac) Automatically obtained.
Piety 35 Chance of reduced divine spell cost. (adds 10% chance of halved cost of divine spells) Unlocked by following Burthelemon's directions to 5 of his friends across the realm.
Radiance 40 Increase damage against undead. (adds 10% damage against undead) Given by statue of a dwarven paladin in room named The Broken Dwarf. Unlocked by slaying all Dwarven shades and ghosts in the Iceways within a single repop.
Severity 45 Chance of critical strike. (adds 5% critical hit chance) Given by A statue of a robed man in a room named Yurthic's wing. Unlocked by killing the Magical Roc in Gorn's Anchor.
Zealot Hero 1 Chance of extra attack. (adds 10% extra hit chance) Given by A ghostly form in the Curse of the Keep. Unlocked by killing the Shadow Prince and returning Traitor's Blade to the Hall of Paladins.
Shock Hero 101 Chance of stunning strike. (adds 10% stunning hit chance) Given by Sister Tamora. Unlocked by clearing Tainted Isle of its taint, and turning in Glowing Heart Of Tainted Isle. Multiple clears of the area might be necessary to gain credit (try clearing all the mobs on the downward path towards the tainted mobs).
Redemption Hero 250 Amplifies heals cast on the paladin (adds 10% to the heal amount). Given by Torrak. Unlocked by killing Arcanthra, returning the dropped note, and then killing Crullius The White and returning his dagger.
Sylvan Hero 500 Increase damage against faerie races. Multi-step quest at the archaeologist in Graves of Reveria. Once you find him, you must slay a magical presence in Necropolis, and return his trinket. Then you must scour the mausoleum in Graves of Reveria for a hidden treasure. Finally, you must single-handedly defend the archaeologist from an onslaught of wraiths. Please note that this quest should not be attempted by more than one paladin at a time, as the archaeologist changes states between turnins, and quest completion will reset him to his initial form. If the final leg of the quest is failed, it cannot be attempted again until the next day. There is also a bug where "a magical presence" does not properly spawn the quest item it should be carrying; if this occurs it should be fixed on repop, or by fleeing and re-attempting the mob.
Steadfast Hero 750 Protection from stun. Multi-step quest. You must slay an undetermined number of ronin in Shogun as well as striking the killing blow against Shogun Senjisama. Once you have completed this task you will get a lotus petal to present to the True Emperor who will follow you to Pansho. Helping him in this escape will complete the task.
Spiritlink Lord 1 Permanently spiritlink your wield. Automatically obtained.
Ethereal ? Improved damage against Gith (adds +10%). Given by a hooded figure. Clear gith tower, then kill mage at top, he opens portal. (Don't kill mage first, or clearing the tower won't count.) Enter portal and kill commander (not soloable; N.B. soloed pretty handily with a High Elf. Difficulty is largely due to mindbender spells everywhere. Pray for deflection and let most of your damage come from ripostes, clear out a few lancers and swordsmen before engaging the boss to reduce the likelihood of a walkin. You can outheal the commander's damage while it's a 1v1). Bring helm to guy in paladin hall.
Silver ? Improved protection from Gith (adds +10%). Sir Lochlan asks you to kill Gith Commander in Outland and bring his chestplate. He keeps the chestplate!!!!!!!!
Essence ? Improved protection from Elementals (adds +10%). Sstiksa asks you to kill Scorn and bring his remains. Same as the fdk quest (get essence to make Scorn killable, then turn it in and kill him with a group). He's level 305 and demonfired.
Judgement ? +3% critical hit, +20% damage against demons, +10% protection from demons. A mysterious individual asks you for 10 trophies from hunting demons, which are items with keyword "trophy" called "demon fang" that are carried by 4 larger mobs in Nexus of the Crisis.