Difference between revisions of "Category:Druids"

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''While Druids outwardly follow [[Roixa |Roixa]], their Order truly venerates a far more ancient Goddess, whom they credit with the creation of the natural world.  Druids have a variety of healing and protective spells, common to [[:Category: Clerics |clerics]], but also learn much of the way of the wild, including [[:Category: Bows |bow]] use, and several archery skills.  They also possess the unique ability to craft and use [[:Category: Mystic Arrows |mystic arrows]].  Like all [[:Category: Prestige Classes |Prestige Classes]], they retain the original class's [[Prime Requisite |Prime Requisite]], in this case, [[Wisdom |Wisdom]].  Druids sometimes hang up their bows and become [[:Category: Priests |Priests]], but this requires a higher level than it would for a [[:Category: Clerics |cleric]].  Because they eschew melee weapons, Druids cannot become [[:Category: Paladins |Paladins]].  Druid masters tend to favor serene glades for their havens.''
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''While Druids outwardly follow [[Roixa |Roixa]], their Order truly venerates a far more ancient Goddess, whom they credit with the creation of the natural world.  Druids have a variety of healing and protective spells, common to [[:Category: Clerics |clerics]], but also learn much of the way of the wild, including [[:Category: Bows |bow]] use, and several archery skills.  They also possess the unique ability to craft and use [[:Category: Mystic Warheads |mystic arrows]].  Like all [[:Category: Prestige Classes |Prestige Classes]], they retain the original class's [[Prime Requisite |Prime Requisite]], in this case, [[Wisdom |Wisdom]].  Druids sometimes hang up their bows and become [[:Category: Priests |Priests]], but this requires a higher level than it would for a [[:Category: Clerics |cleric]].  Because they eschew melee weapons, Druids cannot become [[:Category: Paladins |Paladins]].  Druid masters tend to favor serene glades for their havens.''
  
 
[[:Category: Core Classes |Base Class]]: [[:Category: Clerics |Cleric]].
 
[[:Category: Core Classes |Base Class]]: [[:Category: Clerics |Cleric]].

Revision as of 03:39, 22 November 2005

While Druids outwardly follow Roixa, their Order truly venerates a far more ancient Goddess, whom they credit with the creation of the natural world. Druids have a variety of healing and protective spells, common to clerics, but also learn much of the way of the wild, including bow use, and several archery skills. They also possess the unique ability to craft and use mystic arrows. Like all Prestige Classes, they retain the original class's Prime Requisite, in this case, Wisdom. Druids sometimes hang up their bows and become Priests, but this requires a higher level than it would for a cleric. Because they eschew melee weapons, Druids cannot become Paladins. Druid masters tend to favor serene glades for their havens.

Base Class: Cleric.

Prime Requisite: Wisdom.

Druids in General

Becoming a Druid

Druids at Hero Tier

Choosing Gear

Fighting

Soloing

Grouping

Practicing

Trainers

Skills

Worshipping & Devoting

Druid Remort Options

Subcategories

This category has the following 3 subcategories, out of 3 total.