Difference between revisions of "Category:Gear In Tribulations of Zin"
Jump to navigation
Jump to search
Line 1: | Line 1: | ||
− | + | First go east from Zin. Kill air things, loot gust of winds (invis ticket) from gale force winds, give to Zin. | |
+ | |||
+ | You can now "push winds" to open fire to south. | ||
+ | |||
+ | Go south and kill Raging fire in the chimney upstairs. Get the eternal flames (ticket) from corpse and the heart of pulsing blue flames from floor. Give both items to Zin. | ||
+ | |||
+ | You can now "pull heart" to open water stuff to the west. | ||
[[Category:Tribulations of Zin]] | [[Category:Tribulations of Zin]] | ||
[[Category:Grandfathered Gear]] | [[Category:Grandfathered Gear]] | ||
[[Category:Shard Area Gear]] | [[Category:Shard Area Gear]] |
Revision as of 13:13, 9 July 2020
First go east from Zin. Kill air things, loot gust of winds (invis ticket) from gale force winds, give to Zin.
You can now "push winds" to open fire to south.
Go south and kill Raging fire in the chimney upstairs. Get the eternal flames (ticket) from corpse and the heart of pulsing blue flames from floor. Give both items to Zin.
You can now "pull heart" to open water stuff to the west.
Pages in category "Gear In Tribulations of Zin"
The following 3 pages are in this category, out of 3 total.