Difference between revisions of "Faerie Essence"
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− | See [[Unmaker]] for more information. Note that this item is reboot only. | + | See [[Unmaker]] for more information. Note that this item is '''NOT''' reboot only and '''will REPOP''' regularly. |
The Unravelling maze has random exits, but the maze isn't too deep (4-5 rooms?) before you reach the Unmaker. Both the east and west exits from Mother Weaver lead to the first room of the maze. After that you can't go back to her room, so make sure your group is well regenned before leaving the safe room. In each subsequent room there's only one correct direction to proceed. | The Unravelling maze has random exits, but the maze isn't too deep (4-5 rooms?) before you reach the Unmaker. Both the east and west exits from Mother Weaver lead to the first room of the maze. After that you can't go back to her room, so make sure your group is well regenned before leaving the safe room. In each subsequent room there's only one correct direction to proceed. | ||
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Turn by Turn Directions | Turn by Turn Directions | ||
− | Shift Arcadia 3w2sws2w3d pick d(or go get the key which is a bit north of the grate through some private rooms, on a fae guard) 5dn11d That gets you to Mother Weaver. East or west into the maze. Track Unmaker. | + | Shift Arcadia 3w2sws2w3d pick d(or go get the key which is a bit north of the grate through some private rooms, on a fae guard) 5dn11d That gets you to Mother Weaver. East or west into the maze. Track Unmaker. Rest all non HiE before moving into the unmaker room. The Unamaker insta-kills all non HiE, healing him to full in the process. Prs should augement mass comf as high as he/she can. Unmaker is NOHOG. Unmaker has racial tranquillity. |
− | Crew required: 1 | + | Crew required: 1 tank and lots of bang |
A large group of at least 15 is required to get to Unmaker. After that the small group of HiE can handle it. You can set anchor in Noctopia by going to the lloydable room which is N9UWNWN4W2N from Mother Weaver. From anchor you can then go 2S4ESESE, ALL D to get back to Mother Weaver. | A large group of at least 15 is required to get to Unmaker. After that the small group of HiE can handle it. You can set anchor in Noctopia by going to the lloydable room which is N9UWNWN4W2N from Mother Weaver. From anchor you can then go 2S4ESESE, ALL D to get back to Mother Weaver. |
Latest revision as of 18:32, 27 March 2014
A glimmer of light flits about.
Type: treasure
Keywords: faerie essence glimmer light
Flags: glow magic
Weight: 0
Plane: Noctopia
Area: Unravelling
Mob: Unmaker
Most likely involved in the process of becoming a true fae.
(Devastant) you just hold it in inventory
(Devastant) that's all it does
(Devastant) but if you have it in inventory when you troika...
(Devastant) (and I finish the code involved)
(Devastant) something might happen
See Unmaker for more information. Note that this item is NOT reboot only and will REPOP regularly.
The Unravelling maze has random exits, but the maze isn't too deep (4-5 rooms?) before you reach the Unmaker. Both the east and west exits from Mother Weaver lead to the first room of the maze. After that you can't go back to her room, so make sure your group is well regenned before leaving the safe room. In each subsequent room there's only one correct direction to proceed.
Turn by Turn Directions
Shift Arcadia 3w2sws2w3d pick d(or go get the key which is a bit north of the grate through some private rooms, on a fae guard) 5dn11d That gets you to Mother Weaver. East or west into the maze. Track Unmaker. Rest all non HiE before moving into the unmaker room. The Unamaker insta-kills all non HiE, healing him to full in the process. Prs should augement mass comf as high as he/she can. Unmaker is NOHOG. Unmaker has racial tranquillity.
Crew required: 1 tank and lots of bang
A large group of at least 15 is required to get to Unmaker. After that the small group of HiE can handle it. You can set anchor in Noctopia by going to the lloydable room which is N9UWNWN4W2N from Mother Weaver. From anchor you can then go 2S4ESESE, ALL D to get back to Mother Weaver.