Difference between revisions of "Category:Insignia"
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(ordered hero quests alphabetically as they are unsortable by name.) |
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− | | [[ | + | | [[Animal Handler Quest]] |
− | | [[:Category: | + | | [[:Category:Rapture|Rapture]] |
| Insignia | | Insignia | ||
− | | ''' | + | | '''Eragora - Animal Handler''' |
− | | | + | | +200 HP |
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| 51 | | 51 | ||
− | | [[ | + | | [[Bane Of The Myconoids Quest]] |
− | | [[:Category: | + | | [[:Category:Fungal Forest|Fungal Forest]] |
− | | Insignia | + | | Insignia, bribe |
− | | ''' | + | | '''Bane of the Myconoids''' |
− | | Insignia gives - | + | | Insignia gives -6 AC, lasts three months, bribe is a bag of gems with one perfect gem. |
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| 51 | | 51 | ||
− | | [[ | + | | [[Dark Acolyte Quest]] |
− | | [[:Category: | + | | [[:Category:Arx Nivea|Arx Nivea]] |
| Insignia | | Insignia | ||
− | | ''' | + | | '''Acolyte of the Temple''' |
− | | | + | | [[Demonic Intent]] set to 100%. |
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| 51 | | 51 | ||
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| '''Eragora - Deep-Sea Diver''' | | '''Eragora - Deep-Sea Diver''' | ||
| Insignia gives +3% spell or melee damage, lasts until Lord. | | Insignia gives +3% spell or melee damage, lasts until Lord. | ||
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| '''Eragora - End of a Well Seasoned Nightmare''' | | '''Eragora - End of a Well Seasoned Nightmare''' | ||
| Sanctuary for 75 levels | | Sanctuary for 75 levels | ||
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− | | [[ | + | | [[Halfling Detective Quest]] |
− | | [[:Category: | + | | [[:Category:Mountain Tunnels|Mountain Tunnels]] |
| Insignia | | Insignia | ||
− | | ''' | + | | '''A halfling "detective"''' |
− | | | + | | Insignia gives +3% XP, lasts until Lord. |
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| 51 | | 51 | ||
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| '''An Angry Red Aura (Lifeforce) or A Subtle Blue Aura (Lifeforce)''' | | '''An Angry Red Aura (Lifeforce) or A Subtle Blue Aura (Lifeforce)''' | ||
| Red Aura gives 3hr,3dr and 30 mana, Blue Aura gives -5ac and 50 hps. Bonuses tic down on death til 0 and insignia is lost. | | Red Aura gives 3hr,3dr and 30 mana, Blue Aura gives -5ac and 50 hps. Bonuses tic down on death til 0 and insignia is lost. | ||
+ | |- valign="top" | ||
+ | | 51 | ||
+ | | [[Mountain Adventurer Quest]] | ||
+ | | [[:Category:Mountain Tunnels|Mountain Tunnels]] | ||
+ | | Insignia | ||
+ | | '''Mountain Adventurer''' | ||
+ | | Insignia gives -2 AC, lasts until Lord. | ||
+ | |- valign="top" | ||
+ | | 51 | ||
+ | | [[Order's Last Mission Quest]] | ||
+ | | [[:Category:Shadow Keep|Shadow Keep]] | ||
+ | | Insignia | ||
+ | | '''Agent of the Order''' | ||
+ | | Insignia itself is cosmetic. Other rewards apply. | ||
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| 51 | | 51 | ||
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| 51 | | 51 | ||
− | | [[ | + | | [[Restoring Dwarfanity Quest]] |
− | | [[:Category: | + | | [[:Category:Sun God Altar|Sun God Altar]] |
+ | | Insignia | ||
+ | | '''Eragora - Restoring Dwarfanity''' | ||
+ | | [[Fingerbone Of Kra]] + (optionally) a huge whetstone for warriors/bodyguards with 150 uses. | ||
+ | |- valign="top" | ||
+ | | 51 | ||
+ | | [[Safety Award Quest]] | ||
+ | | [[:Category:Exploration Outpost|Exploration Outpost]] | ||
| Insignia | | Insignia | ||
− | | '''Eragora - | + | | '''Eragora - Safety Award''' |
− | | + | + | | Insignia gives +5% XP, lasts one week. |
|- valign="top" | |- valign="top" | ||
| 250 | | 250 |
Revision as of 12:54, 25 June 2013
Insignia are rewards given in recognition of outstanding achievements. The insignia command allows you to view the insignia you have been awarded. Some insignia are permanent where some will fade based upon time where some will fade/change based upon level.
Here is a list of various insignia acquired throughout the game:
Level | Quest | Area | Reward Type | Reward | Notes |
---|---|---|---|---|---|
2~10? | Jousting Champion Quest | Carnival | Insignia only | Jousting Champion Insignia | Cosmetic proof of your awesomeness. |
2~10 | Bonkers! Quest | Cult Of Bonk | Insignia only | Stark Raving Bonkers! | Stat boost until Hero 11. |
2~12 | Fix-It Floyd Quest | Mob Factory | Insignia only | Do Avatars dream of magical sheep? | Stat or attribute boost, until Hero 101. |
2~19 | Nyad Letter Quest | Elven Foothills | Insignia, gear | *** Fae Ambassador *** or *** Fae Diplomat *** or Fae Courier or Felt the Wrath of the Fae! or A Nyad's Blessings |
Variable gear depending on quest resolution. |
2~50 | Wayside Kobold Slayer Quest | Wayside | Insignia, buffs | Wayside Kobold Slayer! | Choice of either stronger spellcasting or stronger hitting (by 5% or less until Hero lvl 50). |
2~50 | Exemplary Citizen Award Quest | Orphanage | Insignia, buffs | Exemplary Citizen Award Insignia | Free level, damage (+1 DR) or armor (-2 AC) bonus (until Hero lvl 50). |
10~20 | Solace Patrol Quest | Town Of Solace | Level, and a badge. | Badge Of Solace, bound to player. | Badge of Solace is used to start the Mervue Patrol Quest. No actual insignia is given but it is a prerequisite for later quests. Don't complete at low TNL or you'll waste the free level. |
11~? | Guardian Of The Fae Quest | Oak Circle | Insignia | Guardian Of The Fae | Features two phases. After you're done in Sarphyre's Court, the quest isn't over! |
18+ | Special Officer Of The Grey Ghosts Quest | Graw Akkuurattaan | Insignia, gems | Special Officer Of The Grey Ghosts, Diamond | Insignia is cosmetic only. Lvl 18 is recommendation, it is doable lvl2-lord. |
18+ | Guild Of Explorers And Cavern Crawlers Quest | Graw Akkuurattaan | Insignia, buff | Member of the Guild of Explorers and Cavern Crawlers | Insignia gives +100 moves, lasts for 3 months, allows Deepways purchases. Lvl 18 is recommendation, it is doable lvl2-lord. |
20~25 | Ssithtarr's Fur Collection Quest | Cryptid Hollow | Armor, Insignia | Ssithtar's Fur Collection Quest, Ringmail Tasset | Insignia is cosmetic only. |
23+ | Septarch Kirarun Quest | Tiureess | Insignia, potion | Sept Arak`Tki Surveyor, Steel Skeleton potion | A rare potion useful for Hero Quest. Lvl 23 is recommendation, it is doable lvl2-lord. |
23+ | Septarch Uragaie Quest | Tiureess | Insignia, gem | Sept Tlan`Kle`Sha Ally, Small Moonstone | Lvl 23 is recommendation, it is doable lvl2-lord. |
23+ | Septarch Envy Quest | Tiureess | Insignia, gear or buff | Sept Xkra`Zvim Retainer and Small Ruby Ring, or Sept Xkra`Zvim Do-Gooder and immortal-level Bless |
Lvl 23 is recommendation, it is doable lvl2-lord. |
23+ | Septarch Kyxial Quest | Tiureess | Insignia, gear | Sept Nik`Avrym Problem-Solver, Rod Of Blue Crystal |
Lvl 23 is recommendation, it is doable lvl2-lord. |
23+ | Septarch Spite Quest | Tiureess | Insignia, gem | Sept N`Tel`Sha Retainer, Citrine Gemstone | Lvl 23 is recommendation, it is doable lvl2-lord. |
23+ | Septarch Animosity Quest | Tiureess | Insignia, buffs or gear | Sept Kwa`Xulu Agent or Sept Kwa`Xulu Operative (aka Double-Spy) or Sept Kwa`Xulu Traitor or Sept N`Tel`Sha Master Spy. Maybe Drow Headdress. |
Various buffs are possible, see quest for full info. Quest has many possible variations. Lvl 23 is recommendation, it is doable lvl2-lord. |
25~30 | Mervue Patrol Quest | Mervue | Insignia, badge and a level. | Honorary justice guard of Mervue, Badge Of Mervue (bound to player) |
Need Badge Of Solace to start, Badge Of Mervue is needed to start Midgaard Patrol Quest. This quest has a few different storylines. |
34-38 | Midgaard Patrol Quest | Midgaard | Insignia, badge, XP | Honorary Townguard of Midgaard Badge Of Midgaard (bound to player) 1500 XP |
Badge Of Mervue required to start. Store the Badge Of Midgaard for the next patrol quest (Cathracharraig?) when it is implemented. |
35-39 | Arcana Excelsis Initiate | Arcana Excelsis | Insignia, major ward | Arcana Excelsis Initiate major ward |
You need to be at least level 35 and able to see invisible objects to find the entrance to Arcana Excelsis. |
51 | Animal Handler Quest | Rapture | Insignia | Eragora - Animal Handler | +200 HP |
51 | Bane Of The Myconoids Quest | Fungal Forest | Insignia, bribe | Bane of the Myconoids | Insignia gives -6 AC, lasts three months, bribe is a bag of gems with one perfect gem. |
51 | Dark Acolyte Quest | Arx Nivea | Insignia | Acolyte of the Temple | Demonic Intent set to 100%. |
51 | Deep-Sea Diver Quest | Exploration Outpost | Insignia | Eragora - Deep-Sea Diver | Insignia gives +3% spell or melee damage, lasts until Lord. |
51 | End Of A Well Seasoned Nightmare Quest | Sun God Altar | Insignia | Eragora - End of a Well Seasoned Nightmare | Sanctuary for 75 levels |
51 | Great Summoning Quest | Summoning | Insignia | Smoldering Embers of White | +1 con/wis/int and +50 mana/hp (or +75 if pre-500) |
51 | Halfling Detective Quest | Mountain Tunnels | Insignia | A halfling "detective" | Insignia gives +3% XP, lasts until Lord. |
51 | Lifeforce Quest | Sem Vida | Insignia | An Angry Red Aura (Lifeforce) or A Subtle Blue Aura (Lifeforce) | Red Aura gives 3hr,3dr and 30 mana, Blue Aura gives -5ac and 50 hps. Bonuses tic down on death til 0 and insignia is lost. |
51 | Mountain Adventurer Quest | Mountain Tunnels | Insignia | Mountain Adventurer | Insignia gives -2 AC, lasts until Lord. |
51 | Order's Last Mission Quest | Shadow Keep | Insignia | Agent of the Order | Insignia itself is cosmetic. Other rewards apply. |
51 | Rapture Slavery Quest | Rapture | Insignia + Gear/Money | Eragora - The Abolisher or Eragora - Slave Hunter | Insignia is cosmetic. Other rewards apply. |
51 | Restoring Dwarfanity Quest | Sun God Altar | Insignia | Eragora - Restoring Dwarfanity | Fingerbone Of Kra + (optionally) a huge whetstone for warriors/bodyguards with 150 uses. |
51 | Safety Award Quest | Exploration Outpost | Insignia | Eragora - Safety Award | Insignia gives +5% XP, lasts one week. |
250 | Legend | Legend | Insignia | Legendary Win Insignia | Win an epoch. |
Pages in category "Insignia"
The following 38 pages are in this category, out of 38 total.
E
H
S
- Safety Award Insignia
- Sept Arak'Tki Insignia
- Sept Kwa'Xulu Insignia
- Sept N'Tel'Sha Insignia
- Sept Nik'Avrym Insignia
- Sept Tlan'Kle'Sha Insignia
- Sept Xkra'Zvim Insignia
- Smoldering Embers Of White Insignia
- Special Officer Of The Grey Ghosts Insignia
- Spirits Of Eragora Insignia
- Ssithtarr's Fur Collection Insignia
- Stark Raving Bonkers! Insignia