Difference between revisions of "Category:Ofcol Refugee Camp"
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== Directions == | == Directions == | ||
− | Walking route from [[Aelmon]]: 10n, | + | Walking route from [[Aelmon]]: 10n, 3w, [n] |
[[Portal |Portaling]] point(s) suggested: [[Jim the Blacksmith]]. | [[Portal |Portaling]] point(s) suggested: [[Jim the Blacksmith]]. |
Revision as of 10:47, 28 August 2012
Driven out of their homes the citizens of Ofcol have had little place to go. Amidst the chaos of Midgaardia, Captain Jacklyn was able to help the citizens of Ofcol flee and seek out sactuary with Aelmon in Midgaard. When they were faced with very little shelter many were turned away. These refugees found their way to a clearing North West of the city and set up camp within the forest.
Level Range: 25-30
Builder: Kerr
Added: March 2011
Directions
Walking route from Aelmon: 10n, 3w, [n]
Portaling point(s) suggested: Jim the Blacksmith.
Connections
Area is a three-by-four mesh of interconnected rooms, with some campfires and tents on the sides. Navigation is very simple.
Adventuring
The area is a twin area to the Hospice Refugee Camp, but features somewhat higher level guards and refugees, and as such is good for those that wish to lever further by doing Tannah's work after they are done with the Hospice camp.
The guards wear the almost-grandfathered Ofcol gear, for nostalgia's sake, and the refugees are generally without any gear.
Overall, it's a small area and is cleared easily.
Pages in category "Ofcol Refugee Camp"
This category contains only the following page.