Difference between revisions of "Category:Mobs In Deepways"
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WinterRose (talk | contribs) (added final chain of mobs) |
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The exception is [[Calsviri]], the wizard, who resides in a safe room. | The exception is [[Calsviri]], the wizard, who resides in a safe room. | ||
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! style="background:#efefef;text-align:center;" | <b>Level 65</b> | ! style="background:#efefef;text-align:center;" | <b>Level 65</b> |
Latest revision as of 19:01, 13 June 2012
The mobs in Deepways, with one noticeable exception, come in chains of three. The first mob will invariably be level 65, and when killed will spawn a level 69 replacement. Once that mob is killed finally a level 73 version will spawn, and it is these level 73 mobs that usually carry some sort of reward.
The exception is Calsviri, the wizard, who resides in a safe room.
Each of the three lizards, when skinned, will supply a different ticket, to be turned in at the three lizard hunters, listed above. The rewards are:
* solitary lizard skin to Alain for Alain's Papers, * mated pair of lizards skin to Jon for Lizardskin Belt, * hunting pack of cave lizards skin to Rojer for Lizardskin Jerkin
Pages in category "Mobs In Deepways"
The following 26 pages are in this category, out of 26 total.