Difference between revisions of "Harpies"

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== Comments ==
 
== Comments ==
  
A harpy can be considered a "poor man's griffin". They are good generalists that can serve in a wide variety of classes, but do not excel in either.
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A harpy can be considered a rat with wings. They are good generalists that can exist as a wide variety of classes.
  
A high hp makes them good brutes, preferably in tanking roles due to high dexterity and a lack of racial damage modifier - which makes them hit like any ordinary hitter (though racial frenzy helps here as well).
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Their hp isn't atrocious.
  
Stealth-wise they are similar to humans, but they posses a solid archery modifier - so archers (or even druids due to almost modestly decent mana pools) can be a good choice for them.  
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Stealth-wise they are similar to humans, but they possess a solid archery modifier - so archers aren't terrible.  
  
Harpies receive noticeably less mana than an elf and are not a no-fail race, though their high hp can make them serve as an interesting beefy non-reliable caster experiment, at least until a remort. Then again, so can any race, but fortunately harpies at least do not have a negative spell-casting modifier.
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Harpies receive noticeably less mana than an elf and are not a no-fail race, though their human-like hp can make them serve as a non-reliable caster experiment (with more tnl than lizardmen).
  
Harpies were added April 20th, 2007.
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Harpies were added April 20th, 2007.  About 16 have been heroed to date.
  
 
[[Category: Creatable Races]]
 
[[Category: Creatable Races]]

Revision as of 23:55, 21 November 2011

Harpy Statistics Tables
Lowmort-Tier Harpy Statistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str 14–21 (24) 13–18 (21) 13–18 (21) 13–18 (21) 13–18 (21)
Int 13–18 (21) 14–21 (24) 13–18 (21) 13–18 (21) 13–18 (21)
Wis 10–15 (18) 10–15 (18) 11–18 (21) 10–15 (18) 10–15 (18)
Dex 15–20 (23) 15–20 (23) 15–20 (23) 16–23 (26) 15–20 (23)
Con 13–18 (21) 13–18 (21) 13–18 (21) 13–18 (21) 14–21 (24)
Hero-Tier Harpy Statistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str 21–26 (29) 18–20 (23) 18–20 (23) 18–20 (23) 18–20 (23)
Int 18–20 (23) 21–26 (29) 18–20 (23) 18–20 (23) 18–20 (23)
Wis 15–17 (20) 15–17 (20) 18–23 (26) 15–17 (20) 15–17 (20)
Dex 20–22 (25) 20–22 (25) 20–22 (25) 23–28 (31) 20–22 (25)
Con 18–20 (23) 18–20 (23) 18–20 (23) 18–20 (23) 21–26 (29)
NOTES: numbers in each cell above are initial trained value – maximum trainable value (maximum allowable value for non-devotees); class prime requisites are green.

Resembling hideous, winged humans, harpies are nasty, selfish, mean-spirited, and in all ways repellant. They are exceptional, tireless fliers, and relish shredding prey alive with their foot talons. While agile and quick-witted, they are so foul-tempered that their rage often overwhelms their judgement.

  • Abbreviation: Har.

Comments

A harpy can be considered a rat with wings. They are good generalists that can exist as a wide variety of classes.

Their hp isn't atrocious.

Stealth-wise they are similar to humans, but they possess a solid archery modifier - so archers aren't terrible.

Harpies receive noticeably less mana than an elf and are not a no-fail race, though their human-like hp can make them serve as a non-reliable caster experiment (with more tnl than lizardmen).

Harpies were added April 20th, 2007. About 16 have been heroed to date.