Difference between revisions of "Giants"

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(Removed inaccurate info about dmg modifier)
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== Comments ==
 
== Comments ==
  
In addition to a lot of hp, Giants regen it quickly.
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Giants tend to get enormous amounts of HP lot of hp, more than any other race, remort or creatable. This makes them absurdly big brutes that excel at tanking and rescuing their groupmates. Combined with a racial damage modifier they make excellent warriors and other brute classes.
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Their powerswing furthermore means that at hero 1 - hero 250 range will do more damage than comparable hitters of other races.
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However, giants have poor dex and will rarely dodge incoming blows. Combined with a lack of a natural armor means they will lose the said hps much faster than normal.
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Speaking of archery, stealth and casting - giant stealth is really bad, archery as well, and casting is laughable.
  
 
[[Category: Creatable Races]]
 
[[Category: Creatable Races]]

Revision as of 13:08, 21 November 2011

Giant Statistics Tables
Lowmort-Tier Giant Statistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str 18–25 (28) 17–22 (25) 17–22 (25) 17–22 (25) 17–22 (25)
Int 09–14 (17) 10–17 (20) 09–14 (17) 09–14 (17) 09–14 (17)
Wis 09–14 (17) 09–14 (17) 10–17 (20) 09–14 (17) 09–14 (17)
Dex 11–16 (19) 11–16 (19) 11–16 (19) 12–19 (22) 11–16 (19)
Con 17–22 (25) 17–22 (25) 17–22 (25) 17–22 (25) 18–25 (28)
Hero-Tier Giant Statistics by Class
bzk, bod, pal,
war
asn, mag, mnd,
psi, sor, wzd
cle, dru, prs
arc, bci, fus,
mon, rog, shf
ran
Str 25–30 (33) 22–24 (27) 22–24 (27) 22–24 (27) 22–24 (27)
Int 14–16 (19) 17–22 (25) 14–16 (19) 14–16 (19) 14–16 (19)
Wis 14–16 (19) 14–16 (19) 17–22 (25) 14–16 (19) 14–16 (19)
Dex 16–18 (21) 16–18 (21) 16–18 (21) 19–24 (27) 16–18 (21)
Con 22–24 (27) 22–24 (27) 22–24 (27) 22–24 (27) 25–30 (33)
NOTES: numbers in each cell above are initial trained value – maximum trainable value (maximum allowable value for non-devotees); class prime requisites are green.

Giants appear like extremely overgrown humans, yet as their great strength is evident to the naked eye, so is their lack of wit and wisdom. They are Incredibly strong and hardy, more so than most any other race; yet are also probably the dumbest. They are usually shunned by other races, but many people prefer to follow a giant into combat. While excelling in combat, Giants almost never develop a very good capacity to use magic.

  • Abbreviation: Gia.

Diplomatic Corps

Giants may participate in the Diplomatic Corps every 10 levels at lowmort. All Giants should report to Nhug when they are ready to begin.

Comments

Giants tend to get enormous amounts of HP lot of hp, more than any other race, remort or creatable. This makes them absurdly big brutes that excel at tanking and rescuing their groupmates. Combined with a racial damage modifier they make excellent warriors and other brute classes.

Their powerswing furthermore means that at hero 1 - hero 250 range will do more damage than comparable hitters of other races.

However, giants have poor dex and will rarely dodge incoming blows. Combined with a lack of a natural armor means they will lose the said hps much faster than normal.

Speaking of archery, stealth and casting - giant stealth is really bad, archery as well, and casting is laughable.