Difference between revisions of "User talk:Shalineth"
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spellbot trig doesn't seem to check mana first. is it possibly missing a variable? like @currmana? because there is no way to add your current mana to that variable which isn't even created when i load the xml file.. which won't load because of #if @currmana<100.. when the xml loader see's the 1.. it says it is not valid. line 31, col 131 er something like that. | spellbot trig doesn't seem to check mana first. is it possibly missing a variable? like @currmana? because there is no way to add your current mana to that variable which isn't even created when i load the xml file.. which won't load because of #if @currmana<100.. when the xml loader see's the 1.. it says it is not valid. line 31, col 131 er something like that. | ||
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+ | I've updated all my scripts in CMUD v3.32. And I posted a note about the @currmana on the spellbot page. Should be good to go! Please let me know if there are any other issues to fix. I hope my scripts get more people to purchase CMud. I think it's important to support small-time programmers, and there are very few left writing programs for MUDs. |
Revision as of 08:48, 21 January 2011
Shalineth - not a big deal. I did catch that. That's the point of a wiki - share the knowledge. Thanks for the compliment. I do what i can. --Ylem 21:43, 17 November 2008 (UTC)
Your posted XML for the damage counter script no longer works in CMUDv3. If you want I can give you the correct XML for v3. To post along with what you have. I've never posted on a wiki before so I don't want to mess anything up trying to edit it. Let me know if you are still around I'm Cesroc in game. --MtnMan03 11/14/2010 http://pastebin.com/qwGmpiJZ
spellbot trig doesn't seem to check mana first. is it possibly missing a variable? like @currmana? because there is no way to add your current mana to that variable which isn't even created when i load the xml file.. which won't load because of #if @currmana<100.. when the xml loader see's the 1.. it says it is not valid. line 31, col 131 er something like that.
I've updated all my scripts in CMUD v3.32. And I posted a note about the @currmana on the spellbot page. Should be good to go! Please let me know if there are any other issues to fix. I hope my scripts get more people to purchase CMud. I think it's important to support small-time programmers, and there are very few left writing programs for MUDs.