Difference between revisions of "User talk:Shalineth"
m |
|||
Line 4: | Line 4: | ||
--MtnMan03 11/14/2010 | --MtnMan03 11/14/2010 | ||
http://pastebin.com/qwGmpiJZ | http://pastebin.com/qwGmpiJZ | ||
+ | |||
+ | So me again. I did catch one more thing. In the "spellup" xml... with my version of cmud when you go to import the xml it will not accept | ||
+ | #if (@currmana<100) so since im not very good at scripting. I just put that line in a new trig clicked on the xml tab and pasted the result | ||
+ | over the other. the result was.... #if ("@currmana"<100) | ||
+ | |||
+ | Once I changed that it imported fine. tnx again! |
Revision as of 21:49, 20 January 2011
Shalineth - not a big deal. I did catch that. That's the point of a wiki - share the knowledge. Thanks for the compliment. I do what i can. --Ylem 21:43, 17 November 2008 (UTC)
Your posted XML for the damage counter script no longer works in CMUDv3. If you want I can give you the correct XML for v3. To post along with what you have. I've never posted on a wiki before so I don't want to mess anything up trying to edit it. Let me know if you are still around I'm Cesroc in game. --MtnMan03 11/14/2010 http://pastebin.com/qwGmpiJZ
So me again. I did catch one more thing. In the "spellup" xml... with my version of cmud when you go to import the xml it will not accept
- if (@currmana<100) so since im not very good at scripting. I just put that line in a new trig clicked on the xml tab and pasted the result
over the other. the result was.... #if ("@currmana"<100)
Once I changed that it imported fine. tnx again!