Difference between revisions of "Living Daemonstone"
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Line 4: | Line 4: | ||
Weight: 10<br> | Weight: 10<br> | ||
Armor Class: 24-27<br> | Armor Class: 24-27<br> | ||
− | Plane: [[:Category:World of Stone]]<br> | + | Plane: [[:Category:World of Stone|World of Stone]]<br> |
Mob: [[The Mad Dwarf, Alastar]]<br> | Mob: [[The Mad Dwarf, Alastar]]<br> | ||
Revision as of 18:17, 24 April 2005
Modifies damage roll by 6 continuous. Modifies hit roll by 3 continuous. Modifies armor class by -50 continuous.
Weight: 10
Armor Class: 24-27
Plane: World of Stone
Mob: The Mad Dwarf, Alastar
From shift, go 3n and send tank first into next room 1n. Go down into Mountain of Madness and track Quartermaster, who carries a widow's tear and key (Summons for Alastar). Krakor the Overseer is a roaming mob along the way that loads the mark of madness. Track Rantus the Doorman, kill him, and unlock/go up; you can regen/respell there. Alastar, Bellius (who loads the claw), and a few other mobs are all gathered 4u from there, but you can regen more in the third room. This room is extremely painful on hps, so you need a long chain and casters to surge 4-5, even after Alastar dies. You can then plane from that room or go 1d, kill spy, and home.