Difference between revisions of "Category:Gear"
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* There are subcategories for [[:Category: Archer Gear |archer]], [[:Category: Hit Gear |hit]], [[:Category: Mana Gear |mana]], and [[:Category: Tank Gear |tank]] gear, as well as "[[:Category: Spellcasting Gear |casties]]". | * There are subcategories for [[:Category: Archer Gear |archer]], [[:Category: Hit Gear |hit]], [[:Category: Mana Gear |mana]], and [[:Category: Tank Gear |tank]] gear, as well as "[[:Category: Spellcasting Gear |casties]]". | ||
− | * There are subcategories for [[:Category: Statistic Gear |statistic]]/[[:Category: Level Gear |level]] ([[:Category: Con Gear |con]], [[:Category: Dex Gear |dex]], [[:Category: Int Gear |int]], [[:Category: Str Gear |str]], and [[:Category: Wis Gear |wis]]), [[:Category: Hit-Point Gear |hit-point]], [[:Category: Move-Point Gear |move-point]], | + | * There are subcategories for [[:Category: Statistic Gear |statistic]]/[[:Category: Level Gear |level]] ([[:Category: Con Gear |con]], [[:Category: Dex Gear |dex]], [[:Category: Int Gear |int]], [[:Category: Str Gear |str]], and [[:Category: Wis Gear |wis]]), [[:Category: Hit-Point Gear |hit-point]], [[:Category: Move-Point Gear |move-point]], [[:Category: Saving-Throw Gear |saving-throw]] gear and [[:Category: Shields |shields]]. |
* There is a subcategory for [[:Category: Gear That Applies Skills And Spells |gear that affects those who are wearing it with certain skills and/or spells]]. | * There is a subcategory for [[:Category: Gear That Applies Skills And Spells |gear that affects those who are wearing it with certain skills and/or spells]]. |
Revision as of 19:49, 4 July 2008
Melee Weapons: | 1-10 | 11-20 | 21-30 | 31-40 | 41-50 | Hero | Poisoned Weapons |
Missile Weapons: | 1-10 | 11-20 | 21-30 | 31-40 | 41-50 | Hero | Throwing Weapons |
Gear consists of all types of objects except for fountains, furniture, markings, nexuses, and portals.
- There are subcategories for statistic/level (con, dex, int, str, and wis), hit-point, move-point, saving-throw gear and shields.
- There is a subcategory for gear that affects those who are wearing it with certain skills and/or spells.
- There are subcategories for gear skinned from mob corpses, gear manifest from objects, and gear obtained from ticket quests.
- There is also a subcategory for grandfathered gear.
Note that you can wear armor up to 3 levels higher than your level, you can wield weapons up to 5 levels higher than your level, and you can save with objects up to 7 levels higher than your level.
Subcategories
This category has the following 31 subcategories, out of 231 total.
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