Difference between revisions of "Paladin's Ghost"
m |
m |
||
Line 2: | Line 2: | ||
'''Keywords:''' ghost, paladin.<br> | '''Keywords:''' ghost, paladin.<br> | ||
− | '''[[Level |Level]]:''' | + | '''[[Level |Level]]:''' 80.<br> |
'''[[Alignment |Alignment]]:''' Heroic.<br> | '''[[Alignment |Alignment]]:''' Heroic.<br> | ||
'''[[:Category: Mob Types |Flags]]:''' steadfast, undead, [[Protection Evil|protected]].<br> | '''[[:Category: Mob Types |Flags]]:''' steadfast, undead, [[Protection Evil|protected]].<br> |
Revision as of 21:05, 23 February 2007
The elder son of the Keep's master, his heart was pure enough to escape the wrath of the Curse. He fled to this chamber and hid from his brother's anger. Devoting his remaining energies to sealing the rift between the Realms, he now stands watch over the barrier. He nods solemnly to you and whispers, 'Be at peace...'
Keywords: ghost, paladin.
Level: 80.
Alignment: Heroic.
Flags: steadfast, undead, protected.
Affects: detect invis, detect hidden, invis, flying, sanctuary.
Gear
The paladin's ghost is using: <held in offhand> the Shield of Heroes
The paladin's ghost is carrying: Nothing.
Comments
The Mob is invisible to heroes if i remember right, got this info using my lord.
Directions
Area: AreaName (Map).
Room: Chamber of the Guardian (cursed).
Walking route from Nom: ??.
Walking route from Sol: ??.
Walking route from Aelmon: ??.
Walking route from MobName: ??.
Walking route from MobName: ??.