Difference between revisions of "Hit Points"

From AvatarWiki
Jump to navigation Jump to search
 
m (added links table)
 
(7 intermediate revisions by the same user not shown)
Line 1: Line 1:
 +
{{Character Quick-Links}}
 +
 
''Hit points are arguably the most important statistic in a fight.  If you reach 0 hp, you go unconscious.  When you hit -10 hit points, you die.  You'll lose fewer hp if your '[[Armor Class |armor class]]' is lower (which is better), and if certain damage-reducing spells are affecting you.''
 
''Hit points are arguably the most important statistic in a fight.  If you reach 0 hp, you go unconscious.  When you hit -10 hit points, you die.  You'll lose fewer hp if your '[[Armor Class |armor class]]' is lower (which is better), and if certain damage-reducing spells are affecting you.''
 +
 +
[[:Category: Characters |Characters]] may [[Wear |wear]] [[:Category: Hit-Point Gear |gear to increase their hit points]].
  
 
[[Category: Characters]]
 
[[Category: Characters]]
 +
[[Category: Points]]

Latest revision as of 23:25, 8 February 2007

Character Quick-Links Table
Classes: Core Remort Prestige Points: Exp. Hit Mana Move Prac. Quest
Races: Creatable Remort Ascension Stats: P.R. Con. Dex. Int. Str. Wis.
Tiers: Lowmort Hero Lord Religion: Worship Devotion Pantheon
Legend Titan Angel & Imm Gameplay: Roles Commands Scripting
Abilities Auras & Flags Configuration Skills & Spells


Hit points are arguably the most important statistic in a fight. If you reach 0 hp, you go unconscious. When you hit -10 hit points, you die. You'll lose fewer hp if your 'armor class' is lower (which is better), and if certain damage-reducing spells are affecting you.

Characters may wear gear to increase their hit points.