Difference between revisions of "Longshot"

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''With a high, arcing shot, an [[:Category: Archers |archer]] can hit a foe who is in the next [[:Category: Rooms |room]].  More often than not, the victim will move out to attack its assailant; however, some victims may instead run away or simply stay put and dodge future volleys.  [[:Category: Short Bows |Short bows]] and [[:Category: Light Crossbows |light crossbows]] cannot perform a longshot.''
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Prerequisite(s): [[Held Shot |Held Shot]].
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Syntax: longshot <direction> <[[:Category: Mobs |mob]]>.<br>
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Syntax: [[LS |ls]] <direction> <[[:Category: Mobs |mob]]>.<br>
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[[Category: Skills And Spells]]
 
[[Category: Skills And Spells]]
[[Category: Lowmort Archer Skills]]
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[[Category: Skills]]
[[Category: Lowmort Fusilier Skills]]
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[[Category: Archer Lowmort Skills And Spells]]
[[Category: Hero Assassin Skills]]
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[[Category: Assassin Hero Skills And Spells]]
[[Category: Hero Druid Skills]]
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[[Category: Druid Hero Skills And Spells]]
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[[Category: Fusilier Lowmort Skills And Spells]]
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[[Category: Skill Commands]]

Latest revision as of 01:42, 7 February 2007

With a high, arcing shot, an archer can hit a foe who is in the next room. More often than not, the victim will move out to attack its assailant; however, some victims may instead run away or simply stay put and dodge future volleys. Short bows and light crossbows cannot perform a longshot.

Prerequisite(s): Held Shot.

Syntax: longshot <direction> <mob>.
Syntax: ls <direction> <mob>.