Difference between revisions of "Assassin Sight"
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[[Category: Skills And Spells]] | [[Category: Skills And Spells]] | ||
− | [[Category: Lowmort | + | [[Category: Skills]] |
− | [[Category: | + | [[Category: Assassin Lowmort Skills And Spells]] |
− | [[Category: Lowmort Rogue Skills]] | + | [[Category: Black Circle Initiate Lowmort Skills And Spells]] |
− | [[Category: Hero | + | [[Category: Bladedancer Lowmort Skills And Spells]] |
+ | [[Category: Rogue Lowmort Skills And Spells]] | ||
+ | [[Category: Shadowfist Hero Skills And Spells]] |
Latest revision as of 14:48, 5 February 2007
Opportunism at its most deadly, a rogue trained in Assassin's Sight is adept at sensing and exploiting chances to inflict vital shots. This manifests in three ways. First and foremost, the rogue can exploit the brief opening created when a foe attempts to flee from them. This "parting shot" requires that the rogue and the mob were fighting each other when it tried to flee, and also that the rogue not be in 'lag' from using a skill or spell. Secondly, the knowledge gained via Assassin's Sight is indispensable in learning more advanced skills, like backstab. Finally, the rogue gains the ability to sense a foe's weakest point when making a vital strike. If he doesn't try to aim for a particular region, the rogue can hit this 'weakest point' and thus inflict more pain and suffering with the vital shot skill. The increase in damage is partly based on the rogue's intelligence.
Prerequisite(s): Lethal Aim, Rogue Lore.
Syntax: none (automatic).