Difference between revisions of "Category:Village Of Gnimh"

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Nice little lowmort area off the dwarven trade routeSome useful gear, not any aggies that I can recall
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The Village of Gnimh is similar in concept to Solace, except it has fewer mobs and a smaller level range on mobs. As with Solace, mobs here will lower your align, but it's a good place to pick up xp if you don't care about alignment (it's farther from Sol, hence, it has less players running through it.)
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As with Solace, there are a large number of wandering mobs, and a few stationary shopkeeps/officers/etc. Roughly, the order of difficulty is:
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* Children/Youths
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* Citizens, Cadets, Freshmen
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* Villagers, Sophomores, Seniors
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* Shoppies/Guards/Officers
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As with most other low levels, use consider liberally to find out the size of the mob you're fighting.
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The area itself is made up of two main parts: the village (where you enter from the [[White Stone Road]]), and in the southeast corner of the village, the Gnimh academy. Again, no outstanding mobs or aggies, just well written rooms with lots of wandering mobs.
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As far as gear is concerned, the jeweller has the [[Jeweler's Loupe]], which is the only piece of int gear for the head for a long time. Get it if you need a bit of an int boost for practicing.
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[[Category:Lowmort 1-10 Areas]]
 
[[Category:Lowmort 1-10 Areas]]
 
Help text:<br>
 
The gnome village of Gnimh is far removed from the greater kingdom of the
 
gnomes.  Originally established as an exploratory encampment years ago,
 
Gnimh has grown to be the point of contact between gnomes living in the
 
greater Midgaardian area, and their kin back home.  In order to better
 
facilitate this an administrative complex was built, which later took on
 
the additional task of training the promising youth of the "frontier" in
 
the ways of diplomacy and scholarship.
 
 
The village itself boasts only a modest population, mostly comprised of
 
students and staff for the academy, most gnomes preferring to live quietly
 
in the surrounding countryside.
 

Revision as of 15:18, 28 October 2005

The Village of Gnimh is similar in concept to Solace, except it has fewer mobs and a smaller level range on mobs. As with Solace, mobs here will lower your align, but it's a good place to pick up xp if you don't care about alignment (it's farther from Sol, hence, it has less players running through it.)

As with Solace, there are a large number of wandering mobs, and a few stationary shopkeeps/officers/etc. Roughly, the order of difficulty is:

  • Children/Youths
  • Citizens, Cadets, Freshmen
  • Villagers, Sophomores, Seniors
  • Shoppies/Guards/Officers

As with most other low levels, use consider liberally to find out the size of the mob you're fighting.

The area itself is made up of two main parts: the village (where you enter from the White Stone Road), and in the southeast corner of the village, the Gnimh academy. Again, no outstanding mobs or aggies, just well written rooms with lots of wandering mobs.

As far as gear is concerned, the jeweller has the Jeweler's Loupe, which is the only piece of int gear for the head for a long time. Get it if you need a bit of an int boost for practicing.

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Village Of Gnimh"

This category contains only the following page.