Difference between revisions of "Container Values"
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* '''Accessibility:''' This value determines how easily this [[:Category: Containers |container]] may be accessed; it may be openable/closeable, pickproof, closed, locked, or some combination of these. | * '''Accessibility:''' This value determines how easily this [[:Category: Containers |container]] may be accessed; it may be openable/closeable, pickproof, closed, locked, or some combination of these. | ||
− | * '''Key:''' This value determines which [[:Category: Keys |key]], if any, may be used to [[Unlock |unlock]] this [[:Category: Containers |container]]. | + | * '''[[:Category: Keys |Key]]:''' This value determines which [[:Category: Keys |key]], if any, may be used to [[Unlock |unlock]] this [[:Category: Containers |container]]. |
* '''Trap Type:''' This value determines which type of trap this [[:Category: Containers |container]] has, which may be either none, blade, detonator, electric, poison darts, poison gas, poison needle, spores, or venom. [[:Category: Characters |Characters]] who [[Practice |practice]] [[Disarm Traps |Disarm Traps]] may [[Inspect |inspect]] [[:Category: Containers |containers]] to determine if they are trapped and then use [[:Category: Trap-Disarming Kits |trap-disarming kits]] to [[Dismantle |dismantle]] any traps that they may find. | * '''Trap Type:''' This value determines which type of trap this [[:Category: Containers |container]] has, which may be either none, blade, detonator, electric, poison darts, poison gas, poison needle, spores, or venom. [[:Category: Characters |Characters]] who [[Practice |practice]] [[Disarm Traps |Disarm Traps]] may [[Inspect |inspect]] [[:Category: Containers |containers]] to determine if they are trapped and then use [[:Category: Trap-Disarming Kits |trap-disarming kits]] to [[Dismantle |dismantle]] any traps that they may find. |
Latest revision as of 21:04, 16 February 2006
Container-type objects have four values.
- Weight Capacity: This value determines how much weight this container may hold at most.
- Accessibility: This value determines how easily this container may be accessed; it may be openable/closeable, pickproof, closed, locked, or some combination of these.
- Trap Type: This value determines which type of trap this container has, which may be either none, blade, detonator, electric, poison darts, poison gas, poison needle, spores, or venom. Characters who practice Disarm Traps may inspect containers to determine if they are trapped and then use trap-disarming kits to dismantle any traps that they may find.
See also Containers.