Difference between revisions of "Category:Fusiliers"

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'''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]].
 
'''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]].
  
== Berserkers in General ==
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== Fusiliers in General ==
  
 
See [[:Category: Mages |Mages]] for an example.
 
See [[:Category: Mages |Mages]] for an example.

Revision as of 23:49, 11 February 2006

The first Fusiliers were gnomish, dwarvish and halfling heroes during the Great Wars when the Giants of Straul devastated the world. Armed with little more than slings, throwing axes and boomerangs, they fought enemies five times their size and prevailed. This tradition continues in the Fusilier Prestige Class. They are adept at abusing their small size to confound larger opponents, are highly skilled with sslings and throwing weapons. Like all Prestige Classes, they retain the original class's Prime Requisite, in this case, Dexterity. Fusiliers cannot become Assassins, like Archers can. Given that Fusiliers hunt giants, the few who remain might be found in the vicinity of their prey.

Abbreviation: Fus.

Base Class: Archer.

Prime Requisite: Dexterity.

Fusiliers in General

See Mages for an example.

Fusilier Creation

Fusiliers at Hero Tier

Training

Practicing

Devoting

Fighting

Soloing:

Tanking:

Hitting:

Fusiliers at Lord Tier

Fusilier Remort Options

Subcategories

This category has the following 2 subcategories, out of 2 total.

Pages in category "Fusiliers"

This category contains only the following page.