Difference between revisions of "Drider Witch"

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== Directions ==
 
== Directions ==
  
[[:Category: Areas |Area]]: [[:Category: Lloth's Peak |Lloth's Peak]].<br>
+
[[:Category: Areas |Area]]: [[:Category: Lloth's Peak |Lloth's Peak]] ([[Lloth's Peak Map |Map]]).<br>
 
[[:Category: Rooms |Room]]: The Waterwall (portable).<br>
 
[[:Category: Rooms |Room]]: The Waterwall (portable).<br>
  

Revision as of 23:58, 9 February 2006

The drider witch plots magical means to thwart the warding efforts of the High Sylph's Nyad. She would pay dearly for a talisman of some sort from the Nyad. With it she could easily undo all the good the Nyad has wrought.

Keywords: drider, witch.
Level: 27.
Alignment: demonic.
Flags: steadfast.
Affects: detect invis.

Gear

A drider witch is using:
<used as light>     <nothing>
<worn on finger>    <nothing>
<worn on finger>    <nothing>
<worn around neck>  <nothing>
<worn around neck>  <nothing>
<worn on body>      <nothing>
<worn on head>      <nothing>
<worn on legs>      <nothing>
<worn on feet>      <nothing>
<worn on hands>     the Night Gauntlets
<worn on arms>      <nothing>
<held in offhand>   <nothing>
<worn about body>   flowing black robes
<worn about waist>  <nothing>
<worn on wrist>     <nothing>
<worn on wrist>     <nothing>
<wielded>           a silver rod
<held>              <nothing>
A drider witch is carrying:
     Nothing.

Comments

Directions

Area: Lloth's Peak (Map).
Room: The Waterwall (portable).

Walking route from Aelmon: 14n, 8w, 3n, 6w, 4n, w, u, 2s, w, s, 2w, 4u, n, d, w, 2d, 2e, s, 2e, n, d, 2n, d, e, s, d, w, n, w, d, s, d, w, 2s, w, 2s, u, 2s, w, 2s, w.

A drider witch is portable.