Difference between revisions of "Lizardmen"
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+ | {| cellpadding="25" align="right" | ||
+ | | | ||
+ | {| border="1" cellpadding="1" cellspacing="0" align="center" | ||
+ | |+ '''<big>Lizardman Statistics Tables</big>''' | ||
+ | |- | ||
+ | ! align="center" style="background:#efefef" colspan=6 | [[:Category: Lowmort |Lowmort]]-[[:Category: Tiers |Tier]] Lizardman [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]] | ||
+ | |- | ||
+ | ! align="center" style="background:#efefef" | <small> </small> | ||
+ | | align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small> | ||
+ | | align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small> | ||
+ | | align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small> | ||
+ | | align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small> | ||
+ | | align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small> | ||
+ | |- | ||
+ | ! align="center" style="background:#ffeeee" | [[Strength |Str]] | ||
+ | | align="center" style="background:#eeffee" | 15–22 '''(25)''' | ||
+ | | align="center" style="background:#ffffff" | 14–19 '''(22)''' | ||
+ | | align="center" style="background:#ffffff" | 14–19 '''(22)''' | ||
+ | | align="center" style="background:#ffffff" | 14–19 '''(22)''' | ||
+ | | align="center" style="background:#ffffff" | 14–19 '''(22)''' | ||
+ | |- | ||
+ | ! align="center" style="background:#ffeeee" | [[Intelligence |Int]] | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | | align="center" style="background:#eeffee" | 13–20 '''(23)''' | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | |- | ||
+ | ! align="center" style="background:#ffeeee" | [[Wisdom |Wis]] | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | | align="center" style="background:#eeffee" | 13–20 '''(23)''' | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | |- | ||
+ | ! align="center" style="background:#ffeeee" | [[Dexterity |Dex]] | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | | align="center" style="background:#eeffee" | 13–20 '''(23)''' | ||
+ | | align="center" style="background:#ffffff" | 12–17 '''(20)''' | ||
+ | |- | ||
+ | ! align="center" style="background:#ffeeee" | [[Constitution |Con]] | ||
+ | | align="center" style="background:#ffffff" | 16–21 '''(24)''' | ||
+ | | align="center" style="background:#ffffff" | 16–21 '''(24)''' | ||
+ | | align="center" style="background:#ffffff" | 16–21 '''(24)''' | ||
+ | | align="center" style="background:#ffffff" | 16–21 '''(24)''' | ||
+ | | align="center" style="background:#eeffee" | 17–24 '''(27)''' | ||
+ | |- | ||
+ | ! align="center" style="background:#efefef" colspan=6 | [[:Category: Hero |Hero]]-[[:Category: Tiers |Tier]] Lizardman [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]] | ||
+ | |- | ||
+ | ! align="center" style="background:#efefef" | <small> </small> | ||
+ | | align="center" style="background:#eeeeff" | <small>[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],<br> [[:Category: Warriors |war]]</small> | ||
+ | | align="center" style="background:#eeeeff" | <small>[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],<br> [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]</small> | ||
+ | | align="center" style="background:#eeeeff" | <small>[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]<br></small> | ||
+ | | align="center" style="background:#eeeeff" | <small>[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],<br> [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]</small> | ||
+ | | align="center" style="background:#eeeeff" | <small>[[:Category: Rangers |ran]]<br></small> | ||
+ | |- | ||
+ | ! align="center" style="background:#ffeeee" | [[Strength |Str]] | ||
+ | | align="center" style="background:#eeffee" | 22–27 '''(30)''' | ||
+ | | align="center" style="background:#ffffff" | 19–21 '''(24)''' | ||
+ | | align="center" style="background:#ffffff" | 19–21 '''(24)''' | ||
+ | | align="center" style="background:#ffffff" | 19–21 '''(24)''' | ||
+ | | align="center" style="background:#ffffff" | 19–21 '''(24)''' | ||
+ | |- | ||
+ | ! align="center" style="background:#ffeeee" | [[Intelligence |Int]] | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | | align="center" style="background:#eeffee" | 20–25 '''(28)''' | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | |- | ||
+ | ! align="center" style="background:#ffeeee" | [[Wisdom |Wis]] | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | | align="center" style="background:#eeffee" | 20–25 '''(28)''' | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | |- | ||
+ | ! align="center" style="background:#ffeeee" | [[Dexterity |Dex]] | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | | align="center" style="background:#eeffee" | 20–25 '''(28)''' | ||
+ | | align="center" style="background:#ffffff" | 17–19 '''(22)''' | ||
+ | |- | ||
+ | ! align="center" style="background:#ffeeee" | [[Constitution |Con]] | ||
+ | | align="center" style="background:#ffffff" | 21–23 '''(26)''' | ||
+ | | align="center" style="background:#ffffff" | 21–23 '''(26)''' | ||
+ | | align="center" style="background:#ffffff" | 21–23 '''(26)''' | ||
+ | | align="center" style="background:#ffffff" | 21–23 '''(26)''' | ||
+ | | align="center" style="background:#eeffee" | 24–29 '''(32)''' | ||
+ | |- | ||
+ | |+ align="bottom" | <small>NOTES: ''numbers in each cell above are'' initial trained value – maximum trainable value '''(maximum allowable value for non-[[Devotion |devotees]])'''; ''[[:Category: Classes |class]] [[Prime Requisite |prime requisites]] are'' <font color=green>green</font>.</small> | ||
+ | |- | ||
+ | |} | ||
+ | |} | ||
+ | |||
+ | ''Lizard Men are a [[:Category: Races |race]] of reptilian humanoids that have recently begun to be found more often in [[Humans |human]] occupied lands. Lizardmen in this realm tend to revere [[Dragons |dragons]] as godlike in nature, and prefer to associate with them when possible. Lizardmen are a little [[Strength |stronger]] than the typical [[Humans |human]] and are extremely [[Constitution |hardy]]. They lack sophistication however, and thus are slightly slower than most [[Humans |humans]] (in [[Intelligence |wit]] as well as [[Dexterity |reflex]].) Lizardmen tend to make excellent [[:Category: Warriors |warriors]], and though they are not as accepted as some [[:Category: Races |races]], they are respected because of their [[Constitution |durability]]. Lizardmen have retained the ability to [[Racial Swim |swim]], though they are not an aquatic [[:Category: Races |race]] for the most part. They can attack with their [[Racial Tail |tail]], and their skin [[Racial Armorleather |protects them like a strong leather]].'' | ||
+ | |||
+ | * '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]], [[Draconian Language |Draconian]]. | ||
+ | |||
+ | * '''[[:Category: Racials |Racial(s)]]:''' [[Racial Armorleather |Armorleather]], [[Racial Swim |Swim]], [[Racial Tail |Tail]]. | ||
+ | |||
+ | * '''[[Racial Size |Racial Size]]:''' medium. | ||
+ | |||
+ | * '''[[Racial TNL |Racial TNL]]:''' 1052. | ||
+ | |||
+ | * '''Well-Suited to Be:''' [[:Category: Warriors |warriors]]. | ||
+ | |||
+ | * '''Ill-Suited to Be:''' [[:Category: Fusiliers |fusiliers]]. | ||
+ | |||
+ | == Comments == | ||
+ | |||
[[Category: Races]] | [[Category: Races]] | ||
[[Category: Creatable Races]] | [[Category: Creatable Races]] | ||
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Revision as of 03:53, 1 February 2006
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Lizard Men are a race of reptilian humanoids that have recently begun to be found more often in human occupied lands. Lizardmen in this realm tend to revere dragons as godlike in nature, and prefer to associate with them when possible. Lizardmen are a little stronger than the typical human and are extremely hardy. They lack sophistication however, and thus are slightly slower than most humans (in wit as well as reflex.) Lizardmen tend to make excellent warriors, and though they are not as accepted as some races, they are respected because of their durability. Lizardmen have retained the ability to swim, though they are not an aquatic race for the most part. They can attack with their tail, and their skin protects them like a strong leather.
- Racial Size: medium.
- Racial TNL: 1052.
- Well-Suited to Be: warriors.
- Ill-Suited to Be: fusiliers.